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I am seeing this too, without locking my device - just start the demo app and wait. The 100% CPU usage ends after 180 seconds or so. This is XCode 10.2, simulator iPad on iOS 12.2. Also happens on my iPhone Xs with iOS 12.2
@fkuehne This is happening in socketserver.cpp in SocketServer::ReadLoop(), because the loop is reading 19 bytes from the socket a million or more times.
That this happens isn't the end of the world, but why is it so long (180 seconds) ?
Can you tell me more about this or how to fix it?
Hi,
Steps to reproduce:
Anyone faced with similar issue? My device (iPhone 7) become very hot
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