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fix: Add necessary generics on mixins on FlameGame #2763

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merged 5 commits into from Sep 22, 2023

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@spydon spydon commented Sep 22, 2023

Description

Since FlameGame now takes in W extends World the mixins that are on FlameGame needs to be able to take in the same generics.

Later the HasKeyboardHandlerComponents wont be necessary, but let's do this intermediary step.

Checklist

  • I have followed the Contributor Guide when preparing my PR.
  • I have updated/added tests for ALL new/updated/fixed functionality.
  • I have updated/added relevant documentation in docs and added dartdoc comments with ///.
  • I have updated/added relevant examples in examples or docs.

Breaking Change?

  • No, this PR is not a breaking change.

Related Issues

Closes #2761

@spydon spydon enabled auto-merge (squash) September 22, 2023 13:59
@spydon spydon enabled auto-merge (squash) September 22, 2023 14:01
@spydon spydon merged commit b1f5ff2 into main Sep 22, 2023
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@spydon spydon deleted the spydon/generics-on-mixins branch September 22, 2023 14:26
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Successfully merging this pull request may close these issues.

Flame mixins ... on FlameGame require a generic type to be useable.
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