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fix: Correctly refreshes the widget after new mouse detector #2765

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merged 1 commit into from Sep 22, 2023

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spydon
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@spydon spydon commented Sep 22, 2023

Description

Since the widget wasn't refreshed when a new mouse detector was added it only worked if for example HoverCallbacks components were added directly in the game's onLoad.

Checklist

  • I have followed the Contributor Guide when preparing my PR.
  • I have updated/added tests for ALL new/updated/fixed functionality.
  • I have updated/added relevant documentation in docs and added dartdoc comments with ///.
  • I have updated/added relevant examples in examples or docs.

Breaking Change?

  • No, this PR is not a breaking change.

Related Issues

Closes #2760

@spydon spydon enabled auto-merge (squash) September 22, 2023 13:59
@spydon spydon merged commit 6433002 into main Sep 22, 2023
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@spydon spydon deleted the spydon/fix-hover-events branch September 22, 2023 14:04
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Successfully merging this pull request may close these issues.

PointerMoveDispatcher does not trigger a refresh of the widget
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