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Game information
I have only tested this with Godot's OpenXR and the OpenXR test program as I have no other programs with which to test. I believe this issue affects all OpenXR implementations.
Distribution name and version where applicable
Fedora Linux 37
Kernel 6.0.7-301.fc37.x86_64
Flatpak info
Flatpak 1.14.0
default
host
Problem description
OpenXR applications cannot use SteamVR's OpenXR implementation. There are multiple parts to this problem:
steamxr_linux64.json is not in a standard location, so no existing OpenXR loader will detect it automatically.
If one forces OpenXR to load the configuration anyway, it will fail, presumably due to flatpak sandboxing.
This can be done through the XR_RUNTIME_JSON env variable.
Game information
I have only tested this with Godot's OpenXR and the OpenXR test program as I have no other programs with which to test. I believe this issue affects all OpenXR implementations.
Distribution name and version where applicable
Fedora Linux 37
Kernel 6.0.7-301.fc37.x86_64
Flatpak info
Flatpak 1.14.0
default
host
Problem description
OpenXR applications cannot use SteamVR's OpenXR implementation. There are multiple parts to this problem:
This can be done through the
XR_RUNTIME_JSON
env variable.Log file output from a simple test program: https://pastebin.com/0ZjCdy5e
Relevant excerpt:
Does this issue reproduce with native Steam
No.
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