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Inconsistent Controller Detection #644
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Same here on non-fedora. Without udev rules "art of rally" sees /some/ controller, but it does not work, with udev rules the game does not offer anything, just keyboard. But it works in the overlay. |
Could be similar to #498 |
I can verify that it works on the BPM and the overlay but not on certain games. Seems to be the same issue. |
I fund there are half a dozen issues that seem to be all related to each other. And another bunch filed for flatpak itself. Looks like not much is happening to any of them. |
OK, I think I figured what caused it for me. @Saroufim Try checking whether your user has access to |
@nertpinx, I went down that rabbit-hole recently. This doesn't appear to be the problem, even though all the troubleshooting I've found scattered around the internet points to it.
Edit: I also tried it after setting perms to 0666, and it still failed. |
FYI, I discovered last night that the DS4 controller was working fine in Metro Exodus (via Proton). Does not work in Dead Cells. |
Try this horrible hack:
|
That definitely is a horrible hack and it doesn't work for me. In my case the controller is not detected for a multitude of games, including Middle-Earth: Shadow of War via Proton which would indicate it's not the same as #498 (as this is via Proton and not a Unity game). |
The override does not work for me either. I'm on arch and installed steam-devices, but not success :( |
Could you link the flatpak issues here? |
Game information
Dragon Age 2 (Proton)
Dark Messiah of Might and Magic (Proton)
Overlord II (native)
Distribution name and version where applicable
Fedora Silverblue 33
Flatpak info
Flatpak 1.8.2
default
host
Problem description
Dualshock 4 is not being detected in many games as of recently. It used to work flawlessly. The Steam Big Picture UI detects the controller properly and navigation through the system works wonderfully well. However, as of yesterday, the controller has not been detected in Dragon Age 2, Overlord II, and Dark Messiah of Might and Magic. RetroArch (proton) detects the controller as an xbox 360 controller and it works with it just fine.
Does this issue reproduce with native Steam
Have not tested
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