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After few compile-play cycles with diffrent code. Flax has returned to DLL compiled at the very begining #6

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Muchaszewski opened this issue May 18, 2018 · 1 comment
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@Muchaszewski
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Muchaszewski commented May 18, 2018

There is no really reproduction steps, but general steps what has happened with no real reproduction yet.

  • Lunch Flax with the prepared project that has a script attached to an Object Update() {Debug.Log("T");}
  • Make modifications to the script, play the game, and repeat this point multiple times. (First modification should remove Debug.Log("T") for better effect)
  • See after a few tries multiple things happen:

image New Script with default values is attached
2.
image T is logged again
3. Another reload has 50-50 chances of a crash or things will go back to normal (your current script)

  • Windows 10 64x
  • Flax 0.1.6154
@Muchaszewski Muchaszewski added the bug Something isn't working label May 18, 2018
@mafiesto4
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Unable to reproduce. Probably already fixed.

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