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AnyFX linting and syntax highlighting for Visual Studio Code

Adds linting and syntax highlighting for AnyFX files to Visual Studio Code.

Setup

Make sure you set the anyfx.anyfxCompilerPath setting to a valid compiler.

Settings

  • anyfx.anyfxCompilerPath: The path to the anyfx compiler executable
  • anyfx.anyfxCompilerArgs: Additional arguments for the anyfx compiler executable
  • anyfx.additionalIncludes: Additional include directories when compiling and linting shaders
  • anyfx.requireSaveToLint: By default, linting will occur with every text change. Enable this option to only lint when you save the file.
  • anyfx.additionalFileExtensions: Additional file extensions which should be considered as AnyFX files.

Workspace properties

The linter will look for anyfx_properties.json in the .vscode folder in your workspace root.

Supported properties:

  • includeDirs: [paths] - An array of include paths to pass to the compiler.

TODO

  • Symbols support!

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AnyFX linting and syntax highlighting for Visual Studio Code

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