/
infrared_scene_universal_tv.c
105 lines (94 loc) · 2.86 KB
/
infrared_scene_universal_tv.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
#include "../infrared_app_i.h"
#include "common/infrared_scene_universal_common.h"
void infrared_scene_universal_tv_on_enter(void* context) {
InfraredApp* infrared = context;
ButtonPanel* button_panel = infrared->button_panel;
InfraredBruteForce* brute_force = infrared->brute_force;
infrared_brute_force_set_db_filename(brute_force, EXT_PATH("infrared/assets/tv.ir"));
button_panel_reserve(button_panel, 2, 3);
uint32_t i = 0;
button_panel_add_item(
button_panel,
i,
0,
0,
6,
16,
&I_power_19x20,
&I_power_hover_19x20,
infrared_scene_universal_common_item_callback,
context);
button_panel_add_icon(button_panel, 4, 38, &I_power_text_24x5);
infrared_brute_force_add_record(brute_force, i++, "Power");
button_panel_add_item(
button_panel,
i,
1,
0,
39,
16,
&I_mute_19x20,
&I_mute_hover_19x20,
infrared_scene_universal_common_item_callback,
context);
button_panel_add_icon(button_panel, 39, 38, &I_mute_text_19x5);
button_panel_add_icon(button_panel, 0, 66, &I_ch_text_31x34);
button_panel_add_icon(button_panel, 35, 66, &I_vol_tv_text_29x34);
infrared_brute_force_add_record(brute_force, i++, "Mute");
button_panel_add_item(
button_panel,
i,
1,
1,
38,
53,
&I_volup_24x21,
&I_volup_hover_24x21,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "Vol_up");
button_panel_add_item(
button_panel,
i,
0,
1,
3,
53,
&I_ch_up_24x21,
&I_ch_up_hover_24x21,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "Ch_next");
button_panel_add_item(
button_panel,
i,
1,
2,
38,
91,
&I_voldown_24x21,
&I_voldown_hover_24x21,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "Vol_dn");
button_panel_add_item(
button_panel,
i,
0,
2,
3,
91,
&I_ch_down_24x21,
&I_ch_down_hover_24x21,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "Ch_prev");
button_panel_add_label(button_panel, 5, 10, FontPrimary, "TV remote");
infrared_scene_universal_common_on_enter(context);
}
bool infrared_scene_universal_tv_on_event(void* context, SceneManagerEvent event) {
return infrared_scene_universal_common_on_event(context, event);
}
void infrared_scene_universal_tv_on_exit(void* context) {
infrared_scene_universal_common_on_exit(context);
}