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Releases: fluffy-mods/AnimalTab

Animal Tab v0.18.2.2

03 Jun 22:47
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add pack animal filter

Animal Tab v0.18.2.1

03 Jun 22:16
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Animal Tab v0.18.2.0

19 Nov 11:36
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RimWorld Alpha 18

Adds extra functionality to the Animals tab

Important

Does not require a new save game.
Can safely be enabled/disabled in ongoing saves.

Notes

First released back in A12 (or was it 11?) this mod vastly improved the vanilla animals tab. Evidently, Tynan agreed and the mod is now (mostly) part of the vanilla game. I still feel this mod looks better, and adds enough extra functionality (sorting, filters, renaming) to make it a worthwhile replacement.

Features

Gender and lifestage icons on the animals tab. Easily keep track of your chickenfarm!
Butchery designation right from the animals tab.
Sort by name, gender, lifestage/age, and bodysize (meat).
Filter by race, and a variety of attributes.
Rename (named) pets. Don't like the name Buttercup for your Warg? Change it!
Mass assign masters, or assign all to bonded masters.

Contributors

  • duduluu: Chinese translations
  • urty5656: Introduction to the magic of reflection & translations, Korean translation
  • rgponce: Brazilian Portuguese translation
  • frenchiveruti:

Version

This is version v0.18.2.0

Changes

Animal Tab v0.18.0.2

29 Oct 17:15
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Animal Tab v0.18.0.2 Pre-release
Pre-release

tweak spacing around filter bar

Animal Tab v0.18.0.1

24 Oct 10:46
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Animal Tab v0.18.0.1 Pre-release
Pre-release

A18 update
correctly implement AllPawns list
initial A18 release (compiling)

Animal Tab v0.17.1.1

02 Oct 21:10
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cache pawn lists
add headcount readout
add intelligence filter
A17 (#24)
add pawnkind filter, and name/pawnkind sorting
implement filter UI, training filter
add mass area and master assignments, groundwork for filters
add meat, milk and wool columns
override checkbox look and feel
reorder columns, change icons and implement renaming

Animal Tab v0.17.1.0

22 Aug 11:22
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RimWorld Alpha 17

Adds extra functionality to the Animals tab

Important

Does not require a new save game.
Can safely be enabled/disabled in ongoing saves.

Notes

First released back in A12 (or was it 11?) this mod vastly improved the vanilla animals tab. Evidently, Tynan agreed and the mod is now (mostly) part of the vanilla game. I still feel this mod looks better, and adds enough extra functionality (sorting, filters, renaming) to make it a worthwhile replacement.

Features

Gender and lifestage icons on the animals tab. Easily keep track of your chickenfarm!
Butchery designation right from the animals tab.
Sort by name, gender, lifestage/age, and bodysize (meat).
Filter by race, and a variety of attributes.
Rename (named) pets. Don't like the name Buttercup for your Warg? Change it!
Mass assign masters, or assign all to bonded masters.

Contributors

  • duduluu: Chinese translations
  • urty5656: Introduction to the magic of reflection & translations, Korean translation
  • rgponce: Brazilian Portuguese translation
  • frenchiveruti:

Version

This is version v0.17.1.0

Changes

  • add pawnkind filter, and name/pawnkind sorting
  • implement filter UI, training filter
  • add mass area and master assignments, groundwork for filters
  • add meat, milk and wool columns
  • override checkbox look and feel
  • reorder columns, change icons and implement renaming

Animal Tab v0.17.0.4

14 Aug 21:46
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Animal Tab v0.17.0.4 Pre-release
Pre-release

implement filter UI, training filter
add mass area and master assignments, groundwork for filters
add meat, milk and wool columns
override checkbox look and feel
reorder columns, change icons and implement renaming

Animal Tab v0.17.0.3

13 Aug 22:19
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Animal Tab v0.17.0.3 Pre-release
Pre-release

add mass area and master assignments, groundwork for filters
add meat, milk and wool columns
override checkbox look and feel
reorder columns, change icons and implement renaming

Animal Tab v0.17.0.2

13 Aug 14:16
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Animal Tab v0.17.0.2 Pre-release
Pre-release

add meat, milk and wool columns
override checkbox look and feel
reorder columns, change icons and implement renaming