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Constants.cs
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Constants.cs
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// Karel Kroeze
// Constants.cs
// 2017-05-23
using System.Collections.Generic;
using System.Security.Policy;
using UnityEngine;
namespace WorkTab
{
public static class Constants
{
public const int WorkTypeWidth = 32;
public const int WorkTypeBoxSize = 25;
public const int WorkGiverWidth = 25;
public const int WorkGiverBoxSize = 20;
public const int Margin = 4;
public const int HorizontalHeaderHeight = 50;
public const int VerticalHeaderHeight = 100;
public static Dictionary<string, string> TruncationCache = new Dictionary<string, string>();
public static Dictionary<string, string> VerticalTruncationCache = new Dictionary<string, string>();
public const int TimeBarHeight = 40;
public const int ExtraTopSpace = 40;
public static readonly Vector2 PriorityLabelSize = new Vector2( 160, 30 );
public const float MinTimeBarLabelSpacing = 50f;
}
}