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Add Crew / Ship types #23

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flyinggrizzly opened this issue Sep 10, 2018 · 0 comments
Open

Add Crew / Ship types #23

flyinggrizzly opened this issue Sep 10, 2018 · 0 comments

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@flyinggrizzly
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flyinggrizzly commented Sep 10, 2018

Things to include:

  • XP triggers
  • abilities
  • upgrades -> include a "Mobile Suit upgrade" upgrade
  • contact
  • ship systems, tier

Things to consider

  • resources available
    • support
    • quality of MS
    • quality of ship
    • additional MS squads
  • preferred tactics
  • how much of a target are they?

Crew type ideas

  • last pocket of resistance (think Garencieres, the Zeon factions other than the Delaz fleet in Stardust Memory, Argama at the beginning of ZZ, White Base or Archangel mid-series)
    • isolated
    • resource constrained
    • rewarded for low exposure
  • faction flagship (White Base, Argama, Ra Cailum, Gwanban, Jupitoris)
    • resource rich
    • responsibilities outside crew
    • major target from get-go
    • rewarded for symbolic victories, taking the center of the fight
  • elite forces (Nahel Argama in Unicorn, Titans carrier)
  • cavalry (Radish, name a Salamis class (can you?))
  • mercenary
  • research (MS test-types)
@flyinggrizzly flyinggrizzly changed the title Add 1 crewtype Add Crew / Ship types Sep 10, 2018
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