New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Multiplayer loading freez #95
Comments
I'm having this problem as well. The window goes black for a few seconds as soon as I connect, and then the world loads, but I can't move or type. |
If you change that to 0 (in config.h) does it fix the issue? |
I was having this issue as well and this fixed it for me. |
Same issue. |
craft consistently froze for me after about 20 seconds of playing when connecting to default server. Setting the USE_CACHE to 0 has fixed the issue |
Unbelievably smooth on win7 build. Still issues with loading client. Most likely only affecting those of us with low flop rate onboard VGA's. Cache value change helps. Maybe create a subprocess to handle cache. Still trying to wrap my head around the world of C programming. Till then hope my input is of some value. Merry Craftmas! |
Just added several rendering options here. Try disabling some items for improving performance. Also, for slow caching during multiplayer, try the "ring" branch (writes to cache on a background thread - data is sent from main thread and stored in a ring buffer before writing) and report back to let me know if it helps. |
Thanks. When you mentioned the buffer it made me think to create a ramdisk and put the craft.db in it. Getting about 60 fps now. Just gotta remember to save the db before shutdown. |
Still freezes for me - with USE_CACHE enabled or not. When USE_CACHE is zero, server grinds to 0fps. in both cases the entire X session freezes and I have to kill the craft process. |
I've done some profiling and implemented performance improvements. See if it's any better. |
Yes. Working great with full config. I can start moving right away after the cache is initialized. |
great - much better - seems fine now |
Hi,
I have a huge freeze when connected to 199.115.118.225 16018.
I think this is caused by the internet connection.
Does anyone have this problem ? Is there something to do to avoid that ?
The text was updated successfully, but these errors were encountered: