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SystemUtilities.Collections.csproj
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SystemUtilities.Collections.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.30729</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{FD3EE8DD-C788-4A54-8798-D4D936A81027}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>SystemUtilities</RootNamespace>
<AssemblyName>SystemUtilities.Collections</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<StartupObject>
</StartupObject>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
<ItemGroup>
<Compile Include="AssemblyInfo.cs" />
<Compile Include="Caching\Cache.cs" />
<Compile Include="Collections\Generic\Enumerator.cs" />
<Compile Include="Collections\Generic\IObjectPool.cs" />
<Compile Include="Collections\Generic\ObjectPool.cs" />
<Compile Include="Collections\Generic\ObjectPoolDelegate.cs" />
<Compile Include="Collections\Generic\SynchronizedEnumerator.cs" />
<Compile Include="Configuration\ConfigurationManager.cs" />
<Compile Include="Configuration\ConverterSection.cs" />
<Compile Include="Configuration\ConverterSettings.cs" />
<Compile Include="Configuration\ThreadPoolSection.cs" />
<Compile Include="Configuration\ThreadPoolSettings.cs" />
<Compile Include="Data\IFillable.cs" />
<Compile Include="Data\IResultSet.cs" />
<Compile Include="Data\OnFilledEventArgs.cs" />
<Compile Include="Data\OnFilledEventHandler.cs" />
<Compile Include="DisposableObject.cs" />
<Compile Include="ExceptionHelper.cs" />
<Compile Include="IDisposable.cs" />
<Compile Include="OnDisposedEventArgs.cs" />
<Compile Include="OnDisposedEventHandler.cs" />
<Compile Include="OnErrorEventArgs.cs" />
<Compile Include="OnErrorEventHandler.cs" />
<Compile Include="Resources.cs" />
<Compile Include="Serialization\BaseConverter.cs" />
<Compile Include="Serialization\Converter.cs" />
<Compile Include="Serialization\DeserializableMember.cs" />
<Compile Include="Serialization\DeserializableMemberList.cs" />
<Compile Include="Serialization\DeserializablObject.cs" />
<Compile Include="Serialization\IConverter.cs" />
<Compile Include="Serialization\IDeserializable.cs" />
<Compile Include="Serialization\ResultSet.cs" />
<Compile Include="Serialization\SerializableMember.cs" />
<Compile Include="Serialization\SerializableMemberList.cs" />
<Compile Include="Serialization\SerializableObject.cs" />
<Compile Include="Serialization\SerializationHelper.cs" />
<Compile Include="Serialization\SerializedAttribute.cs" />
<Compile Include="Serialization\TypeConverter.cs" />
<Compile Include="Threading\AsyncHelper.cs" />
<Compile Include="Threading\BaseLock.cs" />
<Compile Include="Threading\IWorkRequest.cs" />
<Compile Include="Threading\ReadLock.cs" />
<Compile Include="Threading\ReadOnlyLock.cs" />
<Compile Include="Threading\ThreadPool.cs" />
<Compile Include="Threading\ThreadPoolDelegate.cs" />
<Compile Include="Threading\WorkRequestDelegate.cs" />
<Compile Include="Threading\WriteLock.cs" />
</ItemGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.configuration" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
</ItemGroup>
</Project>