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Beast Race body improvements (feet fixes + more beastial beast races) #14

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WilliamImm opened this issue Apr 28, 2020 · 2 comments
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@WilliamImm
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WilliamImm commented Apr 28, 2020

Feet Fixes

SkySight Skins does not include body textures for the beast races, however, it also changes the texture mapping for feet, resulting in both male Argonians and Khajiit having screwed-up looking feet.

  • For male Khajiit, we don't use any body retextures at all - however, the underwear version of Oldrim's Better CoverKhajiits BodyTexture for Better Males
    (warning: NSFW screenshots) look good with the altered feet - Better Males Underwear & SkySight Skins share the same texture mapping, so this ends up working out.
    • Include the hand textures from this mod too, they are needed
  • For male Argonians, the best solution (more of a workaround) is to use Argonian Reptillian Feet from Oldrim. Although this affects both male and female Argonians, the feet just look good & it replaces the bad-looking Skysight Argonian feet. The meshes will need to be run through NIF Optimizer & some resolution will be need to done with the plugin. I've created my own ESP replacer for it that's compatible with WACCF changes - need to dig into my Skyrim install for this.
    • Note, unlike Argonian Raptor Feet, or Digitigrade Beast Races for Skyrim SE, this was much easier to make compatible with a modded setup - Raptor Feet uses many different meshes and textures & it's a mess to make consistent with, say, aMidianborn armors

More Beastial Beast Races (primarly Argonian stuff)

  • Verdian's Tail Improvement acts as a combination of Bigger Argonian Tails w/ better positioning for said tail. This works with Tail Armors as well, in case that's of interest.
    • By extension, Tail Armors can be included. The replacer version specifically, since that was much easier for me to do patches on. Not the most needed thing, but can be quite cool, and it looks damn good.
  • Better Claws and Gauntlets SSE for some nice Khajiit & Argonian claw replacements, compatible with texture replacers for that body. I did have to do some mesh patching work for stuff that replaced other gauntlet textures, but it at least was fairly straightforward. (EDIT: Frankly HD Imperial & Outlandish Stahlrim were the mods in question, both of which I'll ask for permission for use)
  • Horns are Forever - slotting this one in since I use it, though I don't remember Phoenix being all that interested. Makes Argonian horns persistent through helms & the like without actually changing helm meshes. Facegens in this mod should be removed & the BSA extracted, but if desired it should be trivial to regen facegen for the argonians that are touched .
@foreverphoenix foreverphoenix added the suggestions New feature or request label Apr 28, 2020
@WilliamImm
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WilliamImm commented May 20, 2020

Replacer plugin for Argonian Reptilian Feet - note this does not include the meshes for the mod (needs to be run through SSE NIF Optimizer)

If the Tail Armors replacer is planned to be used, I can upload mix fixes for that too.

The mods that needed patching with Better Claws and Gauntlets were Frankly HD Imperial & Outlandish Stahlrim - thankfully these were mods that I was able to secure permission to do DSR mesh packs with. I'll likely ask the authors of these for permission to upload my patches for their mods.

Other stuff I used that wasn't mentioned in OP:

  • Argonian Fins - does pretty much what it says, adds fin parts to Argonians as a character creation option. Can be slotted in without conflicts, ESLify plugin
  • Argonians Enhanced (Oldrim) - misc. texture improvements for Argonians. I only use HD A Mouth and HD Argonian Scars from this, both of which are not covered by other mods & are improvements over vanilla.
  • Vanilla Warpaints Absolution - not actually a beast race specific improvement mod, but this covers all vanilla warpaints - PAINTERLY notably does not cover beast race warpaints. Install the 2k version before PAINTERLY, choose only the 2k vanilla option on the first place and do not install anything else.

@WilliamImm
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WilliamImm commented Aug 25, 2020

Recently Grimoa's Plantegrade Beast Races was brought up as an alternative for feet (Khajiit feet in particular), and work could be done to make that work in SSE. Wonder if this could free up space for using another Khajiit body retex - also wonder about tweaking it to fit the CBBE body (bodyslide all the things?)

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