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Gravity/acceleration not work properly in FH5 #55

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ASF678 opened this issue Feb 5, 2022 · 4 comments
Closed

Gravity/acceleration not work properly in FH5 #55

ASF678 opened this issue Feb 5, 2022 · 4 comments

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@ASF678
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ASF678 commented Feb 5, 2022

Hey! Everything worked fine on version 0.26. With the update to 0.27 and higher, gravity and acceleration stopped working correctly.
Gravity works if you set integer values: 9.0, 11.0, etc. A value of 11.1 will break the game.
Acceleration works if you set values ​​with 1 decimal place, for example 0.1, 0.2. In this case, if you click pull, the current value is rounded up, to 1.0. If you set values ​​with 2 or more decimal places, the game will break, and the car will fly up, as if the acceleration was set to 0.

@ItsLogic
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ItsLogic commented Feb 6, 2022

Whats your widows and game language?

@ASF678
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ASF678 commented Feb 6, 2022

Win10 Pro 20H2, russian language

@ItsLogic
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ItsLogic commented Feb 6, 2022

Try setting your system language to english (united kingdom) and see if that fixes the issue

@ItsLogic
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ItsLogic commented Feb 8, 2022

setting system region to United Kingdom is currently the "fix" for this issue. Nothing in our codebase changed so we are assuming this is an external issue unrelated to us

@ItsLogic ItsLogic closed this as completed Feb 8, 2022
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