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Vision is not updated when the size or scale of the token is changed with animate: false #9271

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dev7355608 opened this issue Apr 24, 2023 · 0 comments
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bug Functionality which is not working as intended tokens Issues related to Tokens and their appearance vision Issues related to Token vision and vision modes

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@dev7355608
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What happened?

    const perspectiveChange = visibilityChange || positionChange || elevationChange
+     || shapeChange || scaleChange
      || (rotationChange && this.hasLimitedSourceAngle);

What ways of accessing Foundry can you encounter this issue in?

  • Native App (Electron)
  • Chrome
  • Firefox
  • Safari
  • Other

Reproduction Steps

_token.document.update({ width: 2, height: 2}, { animate: false })
_token.document.update({ texture: { scaleX: 2, scaleY: 2 } }, { animate: false })

What core version are you reporting this for?

Version 11 (build 295)

Relevant log output

No response

Bug Checklist

  • The issue occurs while all Modules are disabled
@dev7355608 dev7355608 added the bug Functionality which is not working as intended label Apr 24, 2023
@aaclayton aaclayton added tokens Issues related to Tokens and their appearance vision Issues related to Token vision and vision modes labels Apr 24, 2023
@aaclayton aaclayton added this to the Version 11 - Testing 1 milestone Apr 24, 2023
@Feu-Secret Feu-Secret self-assigned this Apr 24, 2023
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Labels
bug Functionality which is not working as intended tokens Issues related to Tokens and their appearance vision Issues related to Token vision and vision modes
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