Vision is not updated when the size or scale of the token is changed with animate: false
#9271
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What happened?
const perspectiveChange = visibilityChange || positionChange || elevationChange + || shapeChange || scaleChange || (rotationChange && this.hasLimitedSourceAngle);
What ways of accessing Foundry can you encounter this issue in?
Reproduction Steps
What core version are you reporting this for?
Version 11 (build 295)
Relevant log output
No response
Bug Checklist
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