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Fury barbarian damage resistance is inverted #14588

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Cuingamehtar opened this issue May 3, 2024 · 4 comments
Closed

Fury barbarian damage resistance is inverted #14588

Cuingamehtar opened this issue May 3, 2024 · 4 comments

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@Cuingamehtar
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Cuingamehtar commented May 3, 2024

When damaged by player characters, Fury barbarian's level 9 physical damage resistance doesn't trigger on weapon attacks, but triggers on fist attacks.

To reproduce:

  1. Create a Fury barbarian character with level 9+ and apply Effect: Rage to them
  2. Create another Character actor with a weapon (I used iconic Ezren with a staff)
  3. Damage the barbarian with the character's weapon -> no resistance
  4. Damage the barbarian with the character's fist -> resistance

I should mention, however, that I don't believe there is a simple distinction between NPC weapon and non-weapon attacks (like Barbazu's beard and claw, or dragons' melee attacks are not considered unarmed).

@pedrogrullada
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This was fixed in #14480

@Cuingamehtar
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Actually, I don't believe that it was fixed.
Here are the results I get in 5.15.3 (Ezren damages catfolk Fury Barbarian)
image
First with a staff (weapon), then with an unarmed Strike (non-weapon)

@pedrogrullada
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image
This is what I get with the same experiment, both on master and release. Maybe you haven't done the level 0 and back dance with your barb?

@Cuingamehtar
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You are correct. I've reset the level and it worked as intended.
Must have been some unfortunate timing as I usually try to confirm bugs on the master branch, but this time the version I used was just a bit out of date.

My second statement about NPC Strikes is still valid, but it's way beyond this issue and would probably require some major data overhaul.

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