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Feature Request: Drawing Primitives #31

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anthonyfinch opened this issue May 4, 2017 · 2 comments
Closed

Feature Request: Drawing Primitives #31

anthonyfinch opened this issue May 4, 2017 · 2 comments

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@anthonyfinch
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FRAG should support drawing primitives. Use cases are:

  • for simple game prototypes (or just games with a very simple visual style)
  • for debug and "editor" gui systems - eg. drawing bounding boxes, "handles" to resize, move objects etc.

As a list of possible primitive to start with, I would suggest something like that supported by sdl2, ie:

  • lines
  • points
  • rects
    with filled and non-filled variants.

See the discussion on the forum here: http://community.fragworks.io/t/possible-feature-request-drawing-primitives/19 ( @zacharycarter has some implementation suggestions here. )

@zacharycarter
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@zacharycarter zacharycarter moved this from TODO to In Progress in Alpha v0.1 May 11, 2017
@zacharycarter zacharycarter moved this from In Progress to Complete in Alpha v0.1 May 13, 2017
@zacharycarter
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Implemented with 0b46c89

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