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Ok, since my last issue I managed to make it work with both Canvas and svg.
I'd now would like to tweak the smoothing (How much the curve is rounded). I think I'll fork that repo and propose something as a PR
Since I'm not realy a math guy, 2 questions :
The text was updated successfully, but these errors were encountered:
sounds like you might want to read up on bezier curves a bit. people often refer to https://pomax.github.io/bezierinfo/ for that.
when I find some free time I'll look into it as well, but PRs are very welcome :)
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essentially it boils down to where you choose to place the off-curve points...
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Ok, since my last issue I managed to make it work with both Canvas and svg.
I'd now would like to tweak the smoothing (How much the curve is rounded). I think I'll fork that repo and propose something as a PR
Since I'm not realy a math guy, 2 questions :
The text was updated successfully, but these errors were encountered: