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When a settlement ends up with 200 or more units of food, its population grows by one.
In case a settlement finishes with exactly 200 units of food, then one inhabitant of the settlement starves to death (even though the settlement produces a surplus of food) at the same turn. Thus the turn log contains two messages for the same settlement:
population grows
one citizen starved to death
This should not happen.
Version: nightly-2019-01-02
The text was updated successfully, but these errors were encountered:
When a settlement ends up with 200 or more units of food, its population grows by one.
In case a settlement finishes with exactly 200 units of food, then one inhabitant of the settlement starves to death (even though the settlement produces a surplus of food) at the same turn. Thus the turn log contains two messages for the same settlement:
This should not happen.
Version: nightly-2019-01-02
The text was updated successfully, but these errors were encountered: