Add-on to adapt the Freemocap Blender output. It can adjust the empties position, add a rig and a body mesh. The resulting rig and animation can be imported in platforms like Unreal Engine.
- Activate the Rigify add-on in Blender preferences.
Install as a regular *.py add-on in Edit->Preferences-Add-ons.
The rig has a TPose as rest pose for easier retargeting. For best results, when the adjust empties function is executed the empties should be forming a standing still pose with arms open similar to A or T Pose. The body_mesh.ply file should be in the same folder as the Blender file before manually opening it.