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DreadKnight opened this issue
Feb 21, 2024
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abilitiesThe issue is related to an unit ability or morebountySome amount of our token, XatteR, is offeredcodingThis issue requires some programmingpriorityThis should get fixed as soon as possible!
Royal Seal will get deprecated, reason is we got too many traps and not enough buffs/debuffs, plus wanted to revamp the ability in a way that it would be rather too similar to one of the upcoming units (Toxic Shroom).
Instantly heals a nearby allie and also buffs it for the remaining of the match.
Info:
20 heal, +2 regrowth & +2 endurance.
Upgrade:
-2 movement enemy debuff.
Notes:
Ability is usable on self.
The upgrade causes the ability to be usable on foes with a negative effect (-2 movement, no other stuff), only lasts 1 turn.
It can cause slow units not be able to move. Using this on a shielded enemy Dark Priest will trigger the Plasma Field (meaning -1 Plasma), hence it won't apply the debuff to slow.
The trap sprite (pinkish Mud Bath basically) can be safely removed from the game files along with the code for it (which is outside of the Gumble.js/.ts file).
The text was updated successfully, but these errors were encountered:
DreadKnight
added
coding
This issue requires some programming
abilities
The issue is related to an unit ability or more
priority
This should get fixed as soon as possible!
bounty
Some amount of our token, XatteR, is offered
labels
Feb 21, 2024
abilitiesThe issue is related to an unit ability or morebountySome amount of our token, XatteR, is offeredcodingThis issue requires some programmingpriorityThis should get fixed as soon as possible!
Royal Seal will get deprecated, reason is we got too many traps and not enough buffs/debuffs, plus wanted to revamp the ability in a way that it would be rather too similar to one of the upcoming units (Toxic Shroom).
New ability name:
Pretty Ribbon
Icon:
https://game-icons.net/1x1/delapouite/bow-tie-ribbon.html
(Style: stroke enabled with white color and 2 pixel width, no background)
Description:
Instantly heals a nearby allie and also buffs it for the remaining of the match.
Info:
20 heal, +2 regrowth & +2 endurance.
Upgrade:
-2 movement enemy debuff.
Notes:
Ability is usable on self.
The upgrade causes the ability to be usable on foes with a negative effect (-2 movement, no other stuff), only lasts 1 turn.
It can cause slow units not be able to move. Using this on a shielded enemy Dark Priest will trigger the Plasma Field (meaning -1 Plasma), hence it won't apply the debuff to slow.
The trap sprite (pinkish Mud Bath basically) can be safely removed from the game files along with the code for it (which is outside of the Gumble.js/.ts file).
The text was updated successfully, but these errors were encountered: