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ship_parts.json
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/
ship_parts.json
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[
{
"name": "cockpit",
"mesh_name": "cockpit",
"critical": true
},
{
"name": "plasma gun",
"mesh_name": "plasma gun",
"states": [
{
"name": "idle",
"material_value": 1.0
},
{
"name": "active",
"spawn": "plasma projectile",
"required state": "idle",
"next state": "charging",
"material_value": 1.0
},
{
"name": "charging",
"power required": 50,
"timeout": 5,
"next state": "idle"
}
],
"material_affected": "Plasma_Cannon_tip",
"material_mode": "diffuse",
"material_channels": "rgba"
},
{
"name": "fuel tank",
"mesh_name": "fuel tank",
"states": [
{
"name": "idle"
}
],
"fuel_storage": 10000
},
{
"name": "generator",
"mesh_name": "generator",
"states": [
{
"name": "idle",
"fuel consumption": 1,
"power generation": 150
}
],
"connectability": [
{"name": "fuel tank", "distance": 1.7, "required": true}
]
},
{
"name": "engine",
"mesh_name": "engine",
"states": [
{
"name": "idle"
},
{
"name": "active",
"fuel consumption": 5,
"thrust generated": 5
}
],
"material_affected": "Fire_front",
"material_mode": "diffuse",
"material_channels": "a",
"connectability": [
{"name": "fuel tank", "distance": 1.7, "required": true}
]
},
{
"name": "shield",
"mesh_name": "shield",
"states": [
{
"name": "idle"
},
{
"name": "active",
"power required": 100,
"shield_charge_amount": 0.1
}
],
"connectability": [
{"name": "shield", "distance": 5, "connection_class": "ShieldConnection", "required": true, "structural": false},
{"name": "generator", "distance": 1.7, "required": true}
]
}
]