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Custom command fork does not work as expected #255

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NyaomiDEV opened this issue Jun 15, 2021 · 6 comments
Closed

Custom command fork does not work as expected #255

NyaomiDEV opened this issue Jun 15, 2021 · 6 comments

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@NyaomiDEV
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Hello. I am trying to run a custom Windows executable file (Bloodstained RoTN Widescreen Patch) before a game of mine (Bloodstained RoTN) launches (so I need to fork the custom command into background). While using the GUI, setting the custom command to fork does not run the patch at all. I assume this is where you'd put game patchers (like the community-made widescreen memory-hack ones). Am I missing something?

@frostworx
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frostworx commented Jun 16, 2021

Hi. I guess you forgot to enable "Custom command mode" - the checkbox directly above "Custom command".
If not, please append the log.

edit: added words, to make a complete sentence :)

@NyaomiDEV
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Bloodstained Ritual of the Night.log

This is the log I got. It seems to be doing something but it doesn't work at all. Does 'starting regularly' mean it is started with vanilla Wine perhaps?

@frostworx
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So the exe is found and stl attempts to start it. In this case it is no stl problem, but probably simply a missing dependency of the exe (maybe a specific dotnet version?).
"starting regularly" isn't related, and just means that it is not started as console program.

@frostworx
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I don't have the game, but just digged out your exe from the net and started it with a different game.
When starting it in place of the game exe, a requester opens which tells you to launch the game first.
Means starting the exe works.
No idea why it doesn't open for you at all. Maybe a timing problem, or (more likely) the exe tries to patch the game exe which fails with proton/wine.

@NyaomiDEV
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NyaomiDEV commented Jun 18, 2021

I don't have the game, but just digged out your exe from the net and started it with a different game.
When starting it in place of the game exe, a requester opens which tells you to launch the game first.
Means starting the exe works.
No idea why it doesn't open for you at all. Maybe a timing problem, or (more likely) the exe tries to patch the game exe which fails with proton/wine.

I wonder if this exe's error logs can be, in fact, logged. Can there be a commandline instance (cmd.exe)?

@frostworx
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Wasn't @home. I guess you found this meanwhile yourself.
closing here

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