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2304. Minimum Path Cost in a Grid

You are given a 0-indexed m x n integer matrix grid consisting of distinct integers from 0 to m * n - 1. You can move in this matrix from a cell to any other cell in the next row. That is, if you are in cell (x, y) such that x < m - 1, you can move to any of the cells (x + 1, 0), (x + 1, 1), ..., (x + 1, n - 1). Note that it is not possible to move from cells in the last row.

Each possible move has a cost given by a 0-indexed 2D array moveCost of size (m * n) x n, where moveCost[i][j] is the cost of moving from a cell with value i to a cell in column j of the next row. The cost of moving from cells in the last row of grid can be ignored.

The cost of a path in grid is the sum of all values of cells visited plus the sum of costs of all the moves made. Return the minimum cost of a path that starts from any cell in the first row and ends at any cell in the last row.

Example 1:

Input: grid = [[5,3],[4,0],[2,1]], moveCost = [[9,8],[1,5],[10,12],[18,6],[2,4],[14,3]]
Output: 17
Explanation: The path with the minimum possible cost is the path 5 -> 0 -> 1.
- The sum of the values of cells visited is 5 + 0 + 1 = 6.
- The cost of moving from 5 to 0 is 3.
- The cost of moving from 0 to 1 is 8.
So the total cost of the path is 6 + 3 + 8 = 17.

Example 2:

Input: grid = [[5,1,2],[4,0,3]], moveCost = [[12,10,15],[20,23,8],[21,7,1],[8,1,13],[9,10,25],[5,3,2]]
Output: 6
Explanation: The path with the minimum possible cost is the path 2 -> 3.
- The sum of the values of cells visited is 2 + 3 = 5.
- The cost of moving from 2 to 3 is 1.
So the total cost of this path is 5 + 1 = 6.

Constraints:

  • m == grid.length
  • n == grid[i].length
  • 2 <= m, n <= 50
  • grid consists of distinct integers from 0 to m * n - 1.
  • moveCost.length == m * n
  • moveCost[i].length == n
  • 1 <= moveCost[i][j] <= 100

Solutions (Rust)

1. Solution

impl Solution {
    pub fn min_path_cost(grid: Vec<Vec<i32>>, move_cost: Vec<Vec<i32>>) -> i32 {
        let m = grid.len();
        let n = grid[0].len();
        let mut dp0 = grid[0].clone();
        let mut dp1 = vec![i32::MAX; n];

        for x in 0..m - 1 {
            for y in 0..n {
                let i = grid[x][y] as usize;

                for j in 0..n {
                    dp1[j] = dp1[j].min(dp0[y] + move_cost[i][j] + grid[x + 1][j]);
                }
            }

            dp0 = dp1;
            dp1 = vec![i32::MAX; n];
        }

        *dp0.iter().min().unwrap()
    }
}