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F# Interactive shows incorrect location #9

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tpetricek opened this issue Nov 26, 2010 · 1 comment
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F# Interactive shows incorrect location #9

tpetricek opened this issue Nov 26, 2010 · 1 comment
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@tpetricek
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When executing code using Alt+Enter (Mac) or Ctrl+Enter (Linux) in F# Interactive and the code contains some error, the error is reported in a file "stdin". In Visual Studio, errors are reported relatively to the source file - we should get the same experience (but I'm not sure how this is done in VS).

The Emacs mode sends the line location together with the input code. That was pretty easy to do, it's something like:

#42 "filename.fs" 
@michaelp
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I hope that I fixed it. Please review

isiguta pushed a commit to mono-soc-2012/fsharpbinding that referenced this issue Jul 11, 2012
Update namespace of GUI components
Therzok pushed a commit to Therzok/fsharpbinding that referenced this issue Oct 16, 2015
Removed ios, android and mac templates
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