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gethostcachestring for "player{n}" is not returning anything #207

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eukara opened this issue Aug 2, 2023 · 1 comment
Open

gethostcachestring for "player{n}" is not returning anything #207

eukara opened this issue Aug 2, 2023 · 1 comment
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@eukara
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eukara commented Aug 2, 2023

Despite the cvar slist_cacheinfo being 2.

@eukara
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eukara commented Aug 3, 2023

The issue is a bit more specific.

The engine does a protocol based check, so if the com_protocolname is anything other than "FTE-Quake" or some equivalent then we will never parse the server info through CL_ReadServerInfo() in net_master.c.
However that doesn't yield results either in games/mods such as FreeHL.

My breakpoint at the end of CL_ReadServerInfo() when we copy the player details into the moreinfo struct is never triggered regardless. Yet to investigate why.

@Xylemon Xylemon added the bug Something isn't working label Aug 5, 2023
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