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en.po
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en.po
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#
msgid ""
msgstr ""
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: src-en/data/events_ships.xml.append:12
msgid ""
"data/events_ships.xml.append$//ship[@name=\"SHIP_FR_QUEST_WITHER_CRUISER\"]/destroyed/text"
msgstr ""
"The enemy ship breaks apart, destroying it and any Withered left inside. You"
" attempt to hail the Dynasty, but all you receive is a ASB shot straight "
"into your engines. You need to get out of here!"
#: src-en/data/events_ships.xml.append:24
msgid ""
"data/events_ships.xml.append$//ship[@name=\"SHIP_FR_QUEST_ENHANCED\"]/destroyed/text"
msgstr ""
"The enemy cruiser is destroyed, leaving you with a moderate amount of scrap."
#: src-en/data/events_ships.xml.append:27
msgid ""
"data/events_ships.xml.append$//ship[@name=\"SHIP_FR_QUEST_ENHANCED\"]/destroyed/choice/text"
msgstr "Continue..."
#: src-en/data/events_ships.xml.append:32
msgid ""
"data/events_ships.xml.append$//ship[@name=\"SHIP_FR_QUEST_ENHANCED\"]/deadCrew/text"
msgstr ""
"You've exterminated all the Augmented from the ship, leaving you with plenty"
" of ship to scrap."
#: src-en/data/events_ships.xml.append:35
msgid ""
"data/events_ships.xml.append$//ship[@name=\"SHIP_FR_QUEST_ENHANCED\"]/deadCrew/choice/text"
msgstr "Continue..."
#: src-en/data/events_ships.xml.append:45
msgid ""
"data/events_ships.xml.append$//ship[@name=\"SHIP_FR_BOSS_QUEST_BROKEN_COMMONWEALTH_AUTO\"]/triggeredEvent/triggeredEventBox/tooltip"
msgstr ""
"Survive without destroying the auto-ship, so the hack routine can run."
#: src-en/data/events_ships.xml.append:50
msgid ""
"data/events_ships.xml.append$//ship[@name=\"SHIP_FR_BOSS_QUEST_BROKEN_COMMONWEALTH_AUTO\"]/destroyed/text"
msgstr ""
"The ship buckles under your assault and splits into uncountable pieces. "
"Whatever mystery the ship held will forever go unanswered."
#: src-en/data/events_ships.xml.append:57
msgid ""
"data/events_ships.xml.append$//ship[@name=\"SHIP_FR_QUEST_PEACEKEEPING_CRUISER\"]/destroyed/text"
msgstr ""
"The massive cruiser splits down the middle, the wreckage crashing down atop "
"a Ministry shipyard and destroying several other parked Zoltan craft. The "
"blow was a decisive one, with other vessels beginning to turn around and "
"avoiding the scene. The Osmian ship hails you."
#: src-en/data/events_ships.xml.append:60
msgid ""
"data/events_ships.xml.append$//ship[@name=\"SHIP_FR_QUEST_PEACEKEEPING_CRUISER\"]/destroyed/choice/text"
msgstr "Continue..."
#: src-en/data/events_ships.xml.append:65
msgid ""
"data/events_ships.xml.append$//ship[@name=\"SHIP_FR_QUEST_PEACEKEEPING_CRUISER\"]/deadCrew/text"
msgstr ""
"As the last Zoltan aboard falls, you set the ship's autopilot on a collision"
" course with a nearby Ministry shipyard, destroying several other parked "
"Zoltan craft. The Osmian ship hails you."
#: src-en/data/events_ships.xml.append:68
msgid ""
"data/events_ships.xml.append$//ship[@name=\"SHIP_FR_QUEST_PEACEKEEPING_CRUISER\"]/deadCrew/choice/text"
msgstr "Continue..."