/
gong_callbacks.go
222 lines (189 loc) · 7.23 KB
/
gong_callbacks.go
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// generated code - do not edit
package models
// AfterCreateFromFront is called after a create from front
func AfterCreateFromFront[Type Gongstruct](stage *StageStruct, instance *Type) {
switch target := any(instance).(type) {
// insertion point
case *DummyAgent:
if stage.OnAfterDummyAgentCreateCallback != nil {
stage.OnAfterDummyAgentCreateCallback.OnAfterCreate(stage, target)
}
case *Engine:
if stage.OnAfterEngineCreateCallback != nil {
stage.OnAfterEngineCreateCallback.OnAfterCreate(stage, target)
}
case *Event:
if stage.OnAfterEventCreateCallback != nil {
stage.OnAfterEventCreateCallback.OnAfterCreate(stage, target)
}
case *GongsimCommand:
if stage.OnAfterGongsimCommandCreateCallback != nil {
stage.OnAfterGongsimCommandCreateCallback.OnAfterCreate(stage, target)
}
case *GongsimStatus:
if stage.OnAfterGongsimStatusCreateCallback != nil {
stage.OnAfterGongsimStatusCreateCallback.OnAfterCreate(stage, target)
}
default:
_ = target
}
}
// AfterUpdateFromFront is called after a update from front
func AfterUpdateFromFront[Type Gongstruct](stage *StageStruct, old, new *Type) {
switch oldTarget := any(old).(type) {
// insertion point
case *DummyAgent:
newTarget := any(new).(*DummyAgent)
if stage.OnAfterDummyAgentUpdateCallback != nil {
stage.OnAfterDummyAgentUpdateCallback.OnAfterUpdate(stage, oldTarget, newTarget)
}
case *Engine:
newTarget := any(new).(*Engine)
if stage.OnAfterEngineUpdateCallback != nil {
stage.OnAfterEngineUpdateCallback.OnAfterUpdate(stage, oldTarget, newTarget)
}
case *Event:
newTarget := any(new).(*Event)
if stage.OnAfterEventUpdateCallback != nil {
stage.OnAfterEventUpdateCallback.OnAfterUpdate(stage, oldTarget, newTarget)
}
case *GongsimCommand:
newTarget := any(new).(*GongsimCommand)
if stage.OnAfterGongsimCommandUpdateCallback != nil {
stage.OnAfterGongsimCommandUpdateCallback.OnAfterUpdate(stage, oldTarget, newTarget)
}
case *GongsimStatus:
newTarget := any(new).(*GongsimStatus)
if stage.OnAfterGongsimStatusUpdateCallback != nil {
stage.OnAfterGongsimStatusUpdateCallback.OnAfterUpdate(stage, oldTarget, newTarget)
}
default:
_ = oldTarget
}
}
// AfterDeleteFromFront is called after a delete from front
func AfterDeleteFromFront[Type Gongstruct](stage *StageStruct, staged, front *Type) {
switch front := any(front).(type) {
// insertion point
case *DummyAgent:
if stage.OnAfterDummyAgentDeleteCallback != nil {
staged := any(staged).(*DummyAgent)
stage.OnAfterDummyAgentDeleteCallback.OnAfterDelete(stage, staged, front)
}
case *Engine:
if stage.OnAfterEngineDeleteCallback != nil {
staged := any(staged).(*Engine)
stage.OnAfterEngineDeleteCallback.OnAfterDelete(stage, staged, front)
}
case *Event:
if stage.OnAfterEventDeleteCallback != nil {
staged := any(staged).(*Event)
stage.OnAfterEventDeleteCallback.OnAfterDelete(stage, staged, front)
}
case *GongsimCommand:
if stage.OnAfterGongsimCommandDeleteCallback != nil {
staged := any(staged).(*GongsimCommand)
stage.OnAfterGongsimCommandDeleteCallback.OnAfterDelete(stage, staged, front)
}
case *GongsimStatus:
if stage.OnAfterGongsimStatusDeleteCallback != nil {
staged := any(staged).(*GongsimStatus)
stage.OnAfterGongsimStatusDeleteCallback.OnAfterDelete(stage, staged, front)
}
default:
_ = front
}
}
// AfterReadFromFront is called after a Read from front
func AfterReadFromFront[Type Gongstruct](stage *StageStruct, instance *Type) {
switch target := any(instance).(type) {
// insertion point
case *DummyAgent:
if stage.OnAfterDummyAgentReadCallback != nil {
stage.OnAfterDummyAgentReadCallback.OnAfterRead(stage, target)
}
case *Engine:
if stage.OnAfterEngineReadCallback != nil {
stage.OnAfterEngineReadCallback.OnAfterRead(stage, target)
}
case *Event:
if stage.OnAfterEventReadCallback != nil {
stage.OnAfterEventReadCallback.OnAfterRead(stage, target)
}
case *GongsimCommand:
if stage.OnAfterGongsimCommandReadCallback != nil {
stage.OnAfterGongsimCommandReadCallback.OnAfterRead(stage, target)
}
case *GongsimStatus:
if stage.OnAfterGongsimStatusReadCallback != nil {
stage.OnAfterGongsimStatusReadCallback.OnAfterRead(stage, target)
}
default:
_ = target
}
}
// SetCallbackAfterUpdateFromFront is a function to set up callback that is robust to refactoring
func SetCallbackAfterUpdateFromFront[Type Gongstruct](stage *StageStruct, callback OnAfterUpdateInterface[Type]) {
var instance Type
switch any(instance).(type) {
// insertion point
case *DummyAgent:
stage.OnAfterDummyAgentUpdateCallback = any(callback).(OnAfterUpdateInterface[DummyAgent])
case *Engine:
stage.OnAfterEngineUpdateCallback = any(callback).(OnAfterUpdateInterface[Engine])
case *Event:
stage.OnAfterEventUpdateCallback = any(callback).(OnAfterUpdateInterface[Event])
case *GongsimCommand:
stage.OnAfterGongsimCommandUpdateCallback = any(callback).(OnAfterUpdateInterface[GongsimCommand])
case *GongsimStatus:
stage.OnAfterGongsimStatusUpdateCallback = any(callback).(OnAfterUpdateInterface[GongsimStatus])
}
}
func SetCallbackAfterCreateFromFront[Type Gongstruct](stage *StageStruct, callback OnAfterCreateInterface[Type]) {
var instance Type
switch any(instance).(type) {
// insertion point
case *DummyAgent:
stage.OnAfterDummyAgentCreateCallback = any(callback).(OnAfterCreateInterface[DummyAgent])
case *Engine:
stage.OnAfterEngineCreateCallback = any(callback).(OnAfterCreateInterface[Engine])
case *Event:
stage.OnAfterEventCreateCallback = any(callback).(OnAfterCreateInterface[Event])
case *GongsimCommand:
stage.OnAfterGongsimCommandCreateCallback = any(callback).(OnAfterCreateInterface[GongsimCommand])
case *GongsimStatus:
stage.OnAfterGongsimStatusCreateCallback = any(callback).(OnAfterCreateInterface[GongsimStatus])
}
}
func SetCallbackAfterDeleteFromFront[Type Gongstruct](stage *StageStruct, callback OnAfterDeleteInterface[Type]) {
var instance Type
switch any(instance).(type) {
// insertion point
case *DummyAgent:
stage.OnAfterDummyAgentDeleteCallback = any(callback).(OnAfterDeleteInterface[DummyAgent])
case *Engine:
stage.OnAfterEngineDeleteCallback = any(callback).(OnAfterDeleteInterface[Engine])
case *Event:
stage.OnAfterEventDeleteCallback = any(callback).(OnAfterDeleteInterface[Event])
case *GongsimCommand:
stage.OnAfterGongsimCommandDeleteCallback = any(callback).(OnAfterDeleteInterface[GongsimCommand])
case *GongsimStatus:
stage.OnAfterGongsimStatusDeleteCallback = any(callback).(OnAfterDeleteInterface[GongsimStatus])
}
}
func SetCallbackAfterReadFromFront[Type Gongstruct](stage *StageStruct, callback OnAfterReadInterface[Type]) {
var instance Type
switch any(instance).(type) {
// insertion point
case *DummyAgent:
stage.OnAfterDummyAgentReadCallback = any(callback).(OnAfterReadInterface[DummyAgent])
case *Engine:
stage.OnAfterEngineReadCallback = any(callback).(OnAfterReadInterface[Engine])
case *Event:
stage.OnAfterEventReadCallback = any(callback).(OnAfterReadInterface[Event])
case *GongsimCommand:
stage.OnAfterGongsimCommandReadCallback = any(callback).(OnAfterReadInterface[GongsimCommand])
case *GongsimStatus:
stage.OnAfterGongsimStatusReadCallback = any(callback).(OnAfterReadInterface[GongsimStatus])
}
}