/
14142_77.txt
632 lines (503 loc) · 15.5 KB
/
14142_77.txt
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×××××××××××××××××××××
[ENDBLOCK]
CUBE0<x17><x72><x00><x21><x8B><x80>の状態
[ENDBLOCK]
フラグ <x17><x45><x57><xB4><x23><x72><x00><x8B><xE8><xD0><x23><x44><x14><x03><xAA><xE8><x80><x80>, <x17><x45><x57><xB4><x23><x72><x00><x8B><xE8><xD0><x23><x44><x14><x03><xAA><x21><x8B><xE8><x80><x80>, <x17><x45><x57><xB4><x23><x72><x00><x8B><xE8><xD0><x23><x44><x14><x03><xAA><x24><x02><x8B><xE8><x80><x80>
[ENDBLOCK]
↑総数 <x17><x45><x57><xB4><x23><x72><x00><x8B><xE8><xD0><x23><x70><x00><xAA><x80>
[ENDBLOCK]
オフセット <x1D><x45><x57><xB4><x23><x72><x00><x8B><xE8><xD0><x23><x74><x40><x10><xAA><x80>, <x1D><x45><x57><xB4><x23><x72><x00><x8B><xE8><xD0><x23><x74><x40><x14><xAA><x80>
[ENDBLOCK]
×××××××××××××××××××××
[ENDBLOCK]
A new valve. We can use this to
get the water system working.
[ENDBLOCK]
It's a new valve... We can
use this to get the water
system working.
[ENDBLOCK]
A new valve... We can
use this to get the water
system working.
[ENDBLOCK]
A valve...?
[ENDBLOCK]
It's a new valve. It'll get
the water system going.
[ENDBLOCK]
A valve... We can use
this to get the water
system working.
[ENDBLOCK]
A valve...?
[ENDBLOCK]
It's a valve... We can use
this to get the water
system working.
[ENDBLOCK]
A valve...?
[ENDBLOCK]
A valve...?
[ENDBLOCK]
Default
[ENDBLOCK]
<Leader>
[ENDBLOCK]
Notice
[ENDBLOCK]
There's a device to control
the water level, but no valve
is installed.
[ENDBLOCK]
Notice
[ENDBLOCK]
The valve you have doesn't
seem to be compatible.
[ENDBLOCK]
Notice
[ENDBLOCK]
Try using it at another location.
[ENDBLOCK]
Notice
[ENDBLOCK]
A valve has been installed on the
device to regulate the water level.
[ENDBLOCK]
××<TAG_077>の作成失敗(CNO=<x17><x72><x40><x20><x80>)
[ENDBLOCK]
××<TAG_077>の作成失敗(CNO=<x09><x8E><x02><x00><x00>, GIMIC=<x17><x72><x40><x24><x80>)
[ENDBLOCK]
CUBE1=<x1D><x75><x44><xA4><x80>,<x1D><x75><x44><xA8><x80>,<x1D><x75><x44><xAC><x80>
[ENDBLOCK]
CUBE2=<x1D><x75><x44><xB0><x80>,<x1D><x75><x44><xB4><x80>,<x1D><x75><x44><xB8><x80>
[ENDBLOCK]
CUBE3=<x1D><x75><x44><xBC><x80>,<x1D><x75><x44><xC0><x80>,<x1D><x75><x44><xC4><x80>
[ENDBLOCK]
CUBE4=<x1D><x75><x44><xC8><x80>,<x1D><x75><x44><xCC><x80>,<x1D><x75><x44><xD0><x80>
[ENDBLOCK]
パターン番号:<x17><x29><x11><x27><x72><x40><x14><x72><x40><x10><x21><x14><xE5><x80>
[ENDBLOCK]
パターン番号:<x17><x72><x40><x18><x72><x40><x14><x72><x40><x10><x21><x14><xE5><x80>
[ENDBLOCK]
パターン番号:<x17><x29><x11><x27><x72><x40><x14><x72><x40><x10><x21><x14><xE5><x80>
[ENDBLOCK]
よんだよ
[ENDBLOCK]
よんだよ
[ENDBLOCK]
WALL_1なり!!
[ENDBLOCK]
WALL_0なり!!
[ENDBLOCK]
WALL_2なり!!
[ENDBLOCK]
あやめOFF!
[ENDBLOCK]
あやめON!!!!!!!!!!!!!!!!!!
[ENDBLOCK]
岩ON!
[ENDBLOCK]
岩OFF!
[ENDBLOCK]
表示を隠す
[ENDBLOCK]
ここはおよみにおなりでございますでしょうかね
[ENDBLOCK]
ジャンプ番号:<x17><x71><x48><x44><x80>(jumpflag)
[ENDBLOCK]
どちらに動く:<x17><x71><x48><x48><x80>(dir)
[ENDBLOCK]
ボタン押した:<x17><x71><x48><x4C><x80>(bottonflag)
[ENDBLOCK]
ジャンプした:<x17><x71><x48><x50><x80>(jump)
[ENDBLOCK]
流れ :<x17><x71><x48><x54><x80>(flow)
[ENDBLOCK]
ジャンプ時間:<x17><x71><x48><x58><x80>(sub_time)
[ENDBLOCK]
水車待ち時間:<x17><x71><x48><x5C><x80>(anmcount)
[ENDBLOCK]
横方向移動 :<x17><x71><x48><x60><x80>(mwVecSide)
[ENDBLOCK]
情報フラグ :<x17><x69><x48><x64><x80>(actinfo_flag)
[ENDBLOCK]
Notice
[ENDBLOCK]
<x18><x66><x10><x00><x80>
[ENDBLOCK]
Crates in the castle can
be pushed and pulled.
[ENDBLOCK]
In certain places, crates can
be pushed over ledges. They
will break upon impact.
[ENDBLOCK]
Also, you can move crates and
use the top as a platform.
[ENDBLOCK]
Use the crates to your
advantage to progress.
[ENDBLOCK]
Try to operate the device
with the red valve.
[ENDBLOCK]
MJP01 ジャンプを発生させます
[ENDBLOCK]
MJP02 ジャンプを発生させます
[ENDBLOCK]
~ジャンプ中~MJP03
[ENDBLOCK]
~ジャンプ中~MJP04
[ENDBLOCK]
~ジャンプ中~MJP05
[ENDBLOCK]
MRP01は起きない
[ENDBLOCK]
<x17><x71><x48><xB8><x80>を離しました
[ENDBLOCK]
AdjustCubePointWaterNothing()
[ENDBLOCK]
AdjustCubePointWaterFrist()
[ENDBLOCK]
AdjustCubePointWaterTop()
[ENDBLOCK]
AdjustCubePointWaterNothing()
[ENDBLOCK]
[0] = <x1D><x76><x40><x60><x80>, <x1D><x76><x40><x64><x80>, <x1D><x76><x40><x68><x80>
[ENDBLOCK]
[1] = <x1D><x76><x40><x70><x80>, <x1D><x76><x40><x74><x80>, <x1D><x76><x40><x78><x80>
[ENDBLOCK]
[2] = <x1D><x76><x40><x80><x80>, <x1D><x76><x40><x84><x80>, <x1D><x76><x40><x88><x80>
[ENDBLOCK]
[3] = <x1D><x76><x40><x90><x80>, <x1D><x76><x40><x94><x80>, <x1D><x76><x40><x98><x80>
[ENDBLOCK]
○eCUBE_HNO_0<x17><x72><x00><x21><x8B><x80>は矩形内=調整します
[ENDBLOCK]
_AdjustCubePointWaterNothingD()
[ENDBLOCK]
eCUBE_HNO_0<x17><x72><x40><x18><x21><x8B><x80>のX:<x1D><x66><x1C><x0B><x72><x40><x18><x8B><xE8><xD0><x0B><x74><x00><xAA><x80>→<D_FOG_COLOR_B>
[ENDBLOCK]
eCUBE_HNO_0<x17><x72><x40><x18><x21><x8B><x80>のZ:<x1D><x66><x1C><x0B><x72><x40><x18><x8B><xE8><xD0><x0B><x74><x08><xAA><x80>→<x17><x72><x40><x3C><x80>
[ENDBLOCK]
Map[<x17><x72><x40><x20><x80>±1][<TAG_077>±1]
[ENDBLOCK]
マッピング開始:<TAG_077>
[ENDBLOCK]
更に奥深く探す(左:<x17><x72><x40><x44><x80>, 右:<x17><x72><x40><x40><x80>)
[ENDBLOCK]
右ルート:右を探す(<x17><x72><x40><x48><x80>)→<x17><x72><x40><x20><x80>
[ENDBLOCK]
右ルート:左を探す(<x17><x72><x40><x4C><x80>)→<x17><x72><x40><x20><x80>
[ENDBLOCK]
左ルート:左を探す(<x17><x72><x40><x4C><x80>)→<x17><x72><x40><x20><x80>
[ENDBLOCK]
左ルート:右を探す(<x17><x72><x40><x48><x80>)→<x17><x72><x40><x20><x80>
[ENDBLOCK]
Map[<x17><x72><x40><x20><x80>][<TAG_077>] = x(<x1D><x76><x40><x58><x80>), z(<x1D><x76><x40><x60><x80>)
[ENDBLOCK]
[0] = <x1D><x76><x40><x60><x80>, <x1D><x76><x40><x64><x80>, <x1D><x76><x40><x68><x80>
[ENDBLOCK]
[1] = <x1D><x76><x40><x70><x80>, <x1D><x76><x40><x74><x80>, <x1D><x76><x40><x78><x80>
[ENDBLOCK]
[2] = <x1D><x76><x40><x80><x80>, <x1D><x76><x40><x84><x80>, <x1D><x76><x40><x88><x80>
[ENDBLOCK]
[3] = <x1D><x76><x40><x90><x80>, <x1D><x76><x40><x94><x80>, <x1D><x76><x40><x98><x80>
[ENDBLOCK]
[0] = <x1D><x76><x40><xA0><x80>, <x1D><x76><x40><xA4><x80>, <x1D><x76><x40><xA8><x80>
[ENDBLOCK]
[1] = <x1D><x76><x40><xB0><x80>, <x1D><x76><x40><xB4><x80>, <x1D><x76><x40><xB8><x80>
[ENDBLOCK]
[2] = <x1D><x76><x40><xC0><x80>, <x1D><x76><x40><xC4><x80>, <x1D><x76><x40><xC8><x80>
[ENDBLOCK]
[3] = <x1D><x76><x40><xD0><x80>, <x1D><x76><x40><xD4><x80>, <x1D><x76><x40><xD8><x80>
[ENDBLOCK]
ポリゴン内にありません
→<x1D><x46><x50><x30><x0B><x72><x00><x8B><xE8><xD0><x0B><x74><x00><xAA><x80>, <x1D><x46><x50><x30><x0B><x72><x00><x8B><xE8><xD0><x0B><x74><x04><xAA><x80>, <x1D><x46><x50><x30><x0B><x72><x00><x8B><xE8><xD0><x0B><x74><x08><xAA><x80>
[ENDBLOCK]
○eCUBE_HNO_0<x17><x72><x00><x21><x8B><x80>は矩形内=調整します
→<x1D><x46><x50><x30><x0B><x72><x00><x8B><xE8><xD0><x0B><x74><x00><xAA><x80>, <x1D><x46><x50><x30><x0B><x72><x00><x8B><xE8><xD0><x0B><x74><x04><xAA><x80>, <x1D><x46><x50><x30><x0B><x72><x00><x8B><xE8><xD0><x0B><x74><x08><xAA><x80>
[ENDBLOCK]
eCUBE_HNO0<x17><x72><x40><x18><x21><x8B><x80>開始(<x1D><x66><x1C><x0B><x72><x40><x18><x8B><xE8><xD0><x0B><x74><x04><xAA><x80>)
[ENDBLOCK]
eCUBE_HNO_0<x17><x72><x40><x18><x21><x8B><x80>のX:<x1D><x66><x1C><x0B><x72><x40><x18><x8B><xE8><xD0><x0B><x74><x00><xAA><x80>→<D_FOG_COLOR_B>
[ENDBLOCK]
eCUBE_HNO_0<x17><x72><x40><x18><x21><x8B><x80>のZ:<x1D><x66><x1C><x0B><x72><x40><x18><x8B><xE8><xD0><x0B><x74><x08><xAA><x80>→<x17><x72><x40><x3C><x80>
[ENDBLOCK]
Map[<x17><x72><x40><x20><x80>±1][<TAG_077>±1]
[ENDBLOCK]
マッピング開始:<x17><x72><x40><x20><x80>
[ENDBLOCK]
最適解=<TAG_077>
[ENDBLOCK]
更に奥深く探す(上:<x17><x72><x40><x40><x80>, 下:<x17><x72><x40><x44><x80>)
[ENDBLOCK]
下ルート:下を探す(<x17><x72><x40><x4C><x80>)→<TAG_077>
[ENDBLOCK]
下ルート:上を探す(<x17><x72><x40><x48><x80>)→<TAG_077>
[ENDBLOCK]
上ルート:上を探す(<x17><x72><x40><x48><x80>)→<TAG_077>
[ENDBLOCK]
上ルート:下を探す(<x17><x72><x40><x4C><x80>)→<TAG_077>
[ENDBLOCK]
Map[<x17><x72><x40><x20><x80>][<TAG_077>] = x(<x1D><x76><x40><x58><x80>), z(<x1D><x76><x40><x60><x80>)
[ENDBLOCK]
SearchWaterFirstMappingZforX
nMapZ(<TAG_033>), nMaxZ(<TAG_032>), nMaxX(<TAG_031>)
[ENDBLOCK]
×_GetMappingWaterFirstMapToX(): エラー!(<TAG_031>)
[ENDBLOCK]
×_GetMappingWaterFirstMapToZ(): エラー!(<TAG_031>)
[ENDBLOCK]
[0] = <x1D><x76><x40><x60><x80>, <x1D><x76><x40><x64><x80>, <x1D><x76><x40><x68><x80>
[ENDBLOCK]
[1] = <x1D><x76><x40><x70><x80>, <x1D><x76><x40><x74><x80>, <x1D><x76><x40><x78><x80>
[ENDBLOCK]
[2] = <x1D><x76><x40><x80><x80>, <x1D><x76><x40><x84><x80>, <x1D><x76><x40><x88><x80>
[ENDBLOCK]
[3] = <x1D><x76><x40><x90><x80>, <x1D><x76><x40><x94><x80>, <x1D><x76><x40><x98><x80>
[ENDBLOCK]
高さ:<x1D><x46><x50><x30><x0B><x72><x00><x8B><xE8><xD0><x0B><x74><x04><xAA><x80>
[ENDBLOCK]
○eCUBE_HNO_0<x17><x72><x00><x21><x8B><x80>は矩形内=調整します
[ENDBLOCK]
eCUBE_HNO_0<x17><x72><x40><x18><x21><x8B><x80>のX:<x1D><x66><x1C><x0B><x72><x40><x18><x8B><xE8><xD0><x0B><x74><x00><xAA><x80>→<D_FOG_COLOR_B>
[ENDBLOCK]
eCUBE_HNO_0<x17><x72><x40><x18><x21><x8B><x80>のZ:<x1D><x66><x1C><x0B><x72><x40><x18><x8B><xE8><xD0><x0B><x74><x08><xAA><x80>→<x17><x72><x40><x3C><x80>
[ENDBLOCK]
Map[<x17><x72><x40><x20><x80>±1][<TAG_077>±1]
[ENDBLOCK]
マッピング開始:<TAG_077>
[ENDBLOCK]
更に奥深く探す(左:<x17><x72><x40><x44><x80>, 右:<x17><x72><x40><x40><x80>)
[ENDBLOCK]
右ルート:右を探す(<x17><x72><x40><x48><x80>)→<x17><x72><x40><x20><x80>
[ENDBLOCK]
右ルート:左を探す(<x17><x72><x40><x4C><x80>)→<x17><x72><x40><x20><x80>
[ENDBLOCK]
左ルート:左を探す(<x17><x72><x40><x4C><x80>)→<x17><x72><x40><x20><x80>
[ENDBLOCK]
左ルート:右を探す(<x17><x72><x40><x48><x80>)→<x17><x72><x40><x20><x80>
[ENDBLOCK]
Map[<x17><x72><x40><x20><x80>][<TAG_077>] = x(<x1D><x76><x40><x58><x80>), z(<x1D><x76><x40><x60><x80>)
[ENDBLOCK]
●当たりを出現させます
[ENDBLOCK]
◆<TAG_032>は下の左方向のみラインを作成します
[ENDBLOCK]
◆<TAG_032>は下の右方向のみラインを作成します
[ENDBLOCK]
◇<TAG_032>は下方向にラインを作成します
[ENDBLOCK]
nAngle = <TAG_033>
[ENDBLOCK]
Notice
[ENDBLOCK]
<TAG_007>Current Gald: <TAG_033> Gald
[ENDBLOCK]
<TAG_007><x17><x66><x10><x2B><x70><x04><xAB><x80><x18><x66><x10><x2B><x44><x1C><x03><xAB><x21><x8B><xE8><x28><x80>
Yes
No
[ENDBLOCK]
<TAG_007><S03><turquoise><x19><x71><x4A><x9C><x80></color>
[ENDBLOCK]
has joined the party.
[ENDBLOCK]
is now an active
party member.
[ENDBLOCK]
can join the battle.
[ENDBLOCK]
will follow your party.
[ENDBLOCK]
has returned to the party.
[ENDBLOCK]
<x18><x65><x5A><x8C><x00><x80><x18><x65><x5A><x90><x00><x80>
[ENDBLOCK]
Notice
[ENDBLOCK]
Notice
[ENDBLOCK]
<TAG_007><S03><turquoise><x19><x71><x4A><x9C><x80></color>
[ENDBLOCK]
has left the party.
[ENDBLOCK]
<x18><x65><x5A><x8C><x00><x80><x18><x65><x5A><x90><x00><x80>
[ENDBLOCK]
Notice
[ENDBLOCK]
[<center><turquoise><x1A><x2C><x00><x00><x05><x00><x71><x4A><xC0><x98><x80>
[ENDBLOCK]
<x18><x65><x5A><xBC><x00><x80></color>]
[ENDBLOCK]
<x19><x69><x4A><xB0><x80>'s party received the
[ENDBLOCK]
[<center><turquoise>Trading Titles
[ENDBLOCK]
<x19><x69><x4A><xB0><x80>'s party received the
[ENDBLOCK]
[<center><turquoise>Hot Springs Titles
[ENDBLOCK]
<x19><x69><x4A><xB0><x80>'s party received the
[ENDBLOCK]
[<center><turquoise>Free Titles
[ENDBLOCK]
<x19><x69><x4A><xB0><x80>'s party received the
[ENDBLOCK]
[<center><turquoise>NatuRanger Titles
[ENDBLOCK]
<x19><x69><x4A><xB0><x80>'s party received the
[ENDBLOCK]
[<center><turquoise>Dash Titles
[ENDBLOCK]
<x19><x69><x4A><xB0><x80>'s party received the
[ENDBLOCK]
[<center><turquoise>Strongest Titles
[ENDBLOCK]
<x19><x69><x4A><xB0><x80>'s party received the
[ENDBLOCK]
[<center><turquoise>Quiz Titles
[ENDBLOCK]
<x19><x69><x4A><xB0><x80> has received the title:
[ENDBLOCK]
Notice
[ENDBLOCK]
<TAG_007><x18><x65><x5A><xB4><x00><x80>
<x18><x65><x5A><xB8><x00><x80>
[ENDBLOCK]
camtgt -><TAG_075>/<x09><x10><x27><x00><x00>
[ENDBLOCK]
[ENDBLOCK]
You already have
the [<x1A><x20><x72><x0C><x98><x80>].
[ENDBLOCK]
Notice
[ENDBLOCK]
<TAG_007>website
[ENDBLOCK]
Notice
[ENDBLOCK]
<TAG_007>詳しくは下記のURLでご確認ください。
<x0E><x01><x01><x00><x80>http://www.to-destiny.jp<x0E><x01><x01><x00><x40>
[ENDBLOCK]
Notice
[ENDBLOCK]
<TAG_007>連動IDは<turquoise><x0E><x01><x01><x00><x80><x0C><x00><x00><x07><x00><x0E><x01><x01><x00><x40>
</color>ゲームパスワードは<turquoise><x0E><x01><x01><x00><x80><x0C><x01><x00><x07><x00><x0E><x01><x01><x00><x40>
</color>です。
[ENDBLOCK]
Notice
[ENDBLOCK]
<TAG_007>website
[ENDBLOCK]
Notice
[ENDBLOCK]
<TAG_007>website
[ENDBLOCK]
Notice
[ENDBLOCK]
<TAG_007>website
[ENDBLOCK]
外殻なしの輝度設定は(RGBA)=(128, 128, 128, 128)です
[ENDBLOCK]
第一段階の輝度設定は(RGBA)=(<TAG_077>, <TAG_076>, <TAG_075>, <TAG_035>)です
[ENDBLOCK]
第二段階の輝度設定は(RGBA)=(<TAG_034>, <TAG_033>, <TAG_032>, <TAG_031>)です
[ENDBLOCK]
第三段階の輝度設定は(RGBA)=(<TAG_077>, <TAG_076>, <TAG_075>, <TAG_035>)です
[ENDBLOCK]
最終段階の輝度設定は(RGBA)=(<TAG_034>, <TAG_033>, <TAG_032>, <TAG_031>)です
[ENDBLOCK]
設定がなされません!(tod=<TAG_059>)
[ENDBLOCK]
Notice
[ENDBLOCK]
Device not activated.
[ENDBLOCK]
Notice
[ENDBLOCK]
Warp device activated.
[ENDBLOCK]
Notice
[ENDBLOCK]
<x18><x66><x10><x00><x80>
[ENDBLOCK]
Notice
[ENDBLOCK]
<TAG_007><x19><x71><x4A><x9C><x80>'s Swordian device
can now be used.
[ENDBLOCK]
Notice
[ENDBLOCK]
<TAG_007>[Titles Description]
Titles are one of the character
parameters that can be set.
The specific method is as follows.
[ENDBLOCK]
Notice
[ENDBLOCK]
<TAG_007>After opening the main menu,
the character status will display.
On this screen, press <Square_ani> to
change the character status.
[ENDBLOCK]
Notice
[ENDBLOCK]
<TAG_007>At the top of this screen will be
[Titles]. Press <Triangle_ani> to pick from
all acquired titles.
[ENDBLOCK]
Notice
[ENDBLOCK]
<TAG_007>Titles serve two purposes:
The first is to [affect dialogue
when talking to NPCs].
[ENDBLOCK]
Notice
[ENDBLOCK]
<TAG_007>Set a title to have certain NPCs interested
while passing them. When talking with NPCs
multiple times you may get different responses.
Change the title and try talking to them again.
[ENDBLOCK]
Notice
[ENDBLOCK]
<TAG_007>Hint: When talking to certain NPCs, a [?] will
appear over the character's head. If this
happens, set a title that seems to be related
to the dialogue, and try talking to them again.
Something fun may happen.
[ENDBLOCK]
Notice
[ENDBLOCK]
<TAG_007>The second purpose for titles is...
to make your status screen look cool!
When collecting titles, you might pick
up one you like, so you can set it on
your status for a little flair!
[ENDBLOCK]
Notice
[ENDBLOCK]
<TAG_007>[Rock Rally] is a game in which
players kick rocks on the field
to clear certain objectives.
[ENDBLOCK]
Notice
[ENDBLOCK]
<TAG_007><x0E><x01><x00><x00><x00>Here are the basic rules.
1: Kicking a rock outside the
city will start the game.
2: Battles don't affect the clearing
objective of the Rock Rally game.
3: The rock will return to its original
location when you enter or leave
a city or dungeon.
[ENDBLOCK]
【BGM : no=<TAG_031> - vol=<TAG_032>】
[ENDBLOCK]
[ENDBLOCK]
<TAG_008><S06>Now Loading...
[ENDBLOCK]
[ENDBLOCK]
<TAG_008><S06>Now Loading...<x00>
[ENDBLOCK]