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Affected target: iOS, both preview and build.
Not affected: Android.
<App>
<Panel ux:Class="LoadingBar" Width="0%" Height="10" Color="#fc0" Alignment="Left" />
<DockPanel>
<StatusBarBackground Dock="Top" />
<LoadingBar Dock="Top" ux:Name="_loadingBar" />
<NativeViewHost Dock="Fill">
<WebView Url="https://www.fusetools.com/">
<ProgressAnimation>
<Change _loadingBar.Width="100%" />
</ProgressAnimation>
<WhileLoading>
<!-- active while a page is loading -->
</WhileLoading>
</WebView>
</NativeViewHost>
</DockPanel>
</App>
On Android this works as expected: the ProgressAnimation runs for every page being loaded as you keep clicking on links. The LoadingBar width changes to 0, and then progresses to 100% as the page loads.
On iOS, the ProgressAnimation only runs for the first page, and clicking on further links does not have any effect on the width of LoadingBar.
Is this an OS-specific WebView thing, or is there something we can do to make the two work the same?
The text was updated successfully, but these errors were encountered:
Reported on community.
Fuse 1.2.1 build 13974, macOS.
Affected target: iOS, both preview and build.
Not affected: Android.
On Android this works as expected: the
ProgressAnimation
runs for every page being loaded as you keep clicking on links. TheLoadingBar
width changes to 0, and then progresses to 100% as the page loads.On iOS, the
ProgressAnimation
only runs for the first page, and clicking on further links does not have any effect on the width ofLoadingBar
.Is this an OS-specific WebView thing, or is there something we can do to make the two work the same?
The text was updated successfully, but these errors were encountered: