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Describe the bug
When joining an empty 11/2000 room on PCv2 (that seemingly had been up as 0/4 for about 6+ hours), the entire server had a segmentation fault and died.
To reproduce
Create 11/2000 room
Make it 0/4
Join on PC with $debug
Game version(s) (choose one or more of the following):
PC
I wasn't able to reproduce this. It has likely been fixed at some point since this issue was submitted, since I've recently reworked how the server sends state in persistent games. Please reopen if you see any issue like this again.
Describe the bug
When joining an empty 11/2000 room on PCv2 (that seemingly had been up as 0/4 for about 6+ hours), the entire server had a segmentation fault and died.
To reproduce
Game version(s) (choose one or more of the following):
PC
Server log output
The text was updated successfully, but these errors were encountered: