/
model_resource.go
179 lines (148 loc) · 4.18 KB
/
model_resource.go
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/*
Policy Manager Service
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: 1.0.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package base
import (
"encoding/json"
)
// Resource struct for Resource
type Resource struct {
// Name of the data set
Name string `json:"name"`
Tags *map[string]interface{} `json:"tags,omitempty"`
Columns *[]ResourceColumns `json:"columns,omitempty"`
}
// NewResource instantiates a new Resource object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewResource(name string) *Resource {
this := Resource{}
this.Name = name
return &this
}
// NewResourceWithDefaults instantiates a new Resource object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewResourceWithDefaults() *Resource {
this := Resource{}
return &this
}
// GetName returns the Name field value
func (o *Resource) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *Resource) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *Resource) SetName(v string) {
o.Name = v
}
// GetTags returns the Tags field value if set, zero value otherwise.
func (o *Resource) GetTags() map[string]interface{} {
if o == nil || o.Tags == nil {
var ret map[string]interface{}
return ret
}
return *o.Tags
}
// GetTagsOk returns a tuple with the Tags field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Resource) GetTagsOk() (*map[string]interface{}, bool) {
if o == nil || o.Tags == nil {
return nil, false
}
return o.Tags, true
}
// HasTags returns a boolean if a field has been set.
func (o *Resource) HasTags() bool {
if o != nil && o.Tags != nil {
return true
}
return false
}
// SetTags gets a reference to the given map[string]interface{} and assigns it to the Tags field.
func (o *Resource) SetTags(v map[string]interface{}) {
o.Tags = &v
}
// GetColumns returns the Columns field value if set, zero value otherwise.
func (o *Resource) GetColumns() []ResourceColumns {
if o == nil || o.Columns == nil {
var ret []ResourceColumns
return ret
}
return *o.Columns
}
// GetColumnsOk returns a tuple with the Columns field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Resource) GetColumnsOk() (*[]ResourceColumns, bool) {
if o == nil || o.Columns == nil {
return nil, false
}
return o.Columns, true
}
// HasColumns returns a boolean if a field has been set.
func (o *Resource) HasColumns() bool {
if o != nil && o.Columns != nil {
return true
}
return false
}
// SetColumns gets a reference to the given []ResourceColumns and assigns it to the Columns field.
func (o *Resource) SetColumns(v []ResourceColumns) {
o.Columns = &v
}
func (o Resource) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if true {
toSerialize["name"] = o.Name
}
if o.Tags != nil {
toSerialize["tags"] = o.Tags
}
if o.Columns != nil {
toSerialize["columns"] = o.Columns
}
return json.Marshal(toSerialize)
}
type NullableResource struct {
value *Resource
isSet bool
}
func (v NullableResource) Get() *Resource {
return v.value
}
func (v *NullableResource) Set(val *Resource) {
v.value = val
v.isSet = true
}
func (v NullableResource) IsSet() bool {
return v.isSet
}
func (v *NullableResource) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableResource(val *Resource) *NullableResource {
return &NullableResource{value: val, isSet: true}
}
func (v NullableResource) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableResource) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}