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When will the update the audio of the project? #9
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Hello! Yes, in update 1.97 weapon sound spawn mechanics has been reworked, one shot weapon events no longer works. Sound project update will be released soon, in this month I think. We must made some fixes first, sorry for the delay. |
You can try to made a proper sound event for one shot weapon by yourself. Just put a sustain point on a Timeline inlay, and add to event a parameter called on_shot (0 .. 1 values range). On sound containers in Trigger behavior section add a parameter trigger for on_shot parametrer with value "1". |
For loop weapon sound events almost the same changes - just add on_shot parameter to sound event (0 .. 1 values range), and add a Trigger condition to all sound containers (on_shot parametrer with value "1"). When on_shot reaches "1" value, container triggers - that's how it works now. |
Thanks. I'm not a Pro at working with fmod, but I'll try to figure it out. Some explosion sounds also don't work. |
Thank you) |
) I upload new fmod project version soon, it just need some fixes and preparations. |
Hello everyone.
After the release of update 1.97, some sounds stopped working when creating a sound mod. This question is how long to wait for an updated sound project?
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