/
util_snd.h
33 lines (29 loc) · 1.03 KB
/
util_snd.h
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#ifndef _UTIL_SND_
#define _UTIL_SND_
enum{
SOUND_MUSBANK = 32,
SOUND_CHUNKBANK = 32,
SOUND_MIXBANK = 8
// SOUND_MIXBANK = 32
};
extern void soundInitBuffer(void);
extern void soundRelease(void);
extern void soundLoadBuffer(Sint32 num, Uint8 *fname, int loop);
extern void soundLoadBuffer2(Sint32 num, Uint8 *fname1, Uint8 *fname2);
extern void soundLoadBufferSE(Sint32 num, Uint8 *fname);
extern void soundStopBgm(Sint32 num);
extern void soundStopBgmPlaying(void);
extern int soundIsPlayBgm(void);
extern void soundPlayBgm(Sint32 num);
extern void soundPlayFadeFlag(Sint32 flag, Sint32 time);
extern void soundPlayCtrl(void);
extern void soundSetVolumeMaster(Sint32 vol);
extern void soundSetVolumeBgm(Sint32 vol, Sint32 num);
extern void soundSetVolumeAll(Sint32 vol);
extern void soundSetVolumeMasterBgm(int vol);
extern void soundStopSe(Sint32 num);
extern void soundPlaySe(Sint32 num);
extern int soundIsPlaySe(Sint32 num);
extern void soundStopSeAll(void);
extern Sint32 sound_buff[];
#endif /* _UTIL_SND_ */