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Saving and loading player state on restart #14

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captdeaf opened this issue Jun 7, 2014 · 0 comments
Open

Saving and loading player state on restart #14

captdeaf opened this issue Jun 7, 2014 · 0 comments

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@captdeaf
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captdeaf commented Jun 7, 2014

On a clean start, glcd doesn't have any player state. But if we send serverRestart, it can take a long time before it gets all player state up to date. Save playerstates to a temporary file, and pass the filename to glcd as an argument to load player state into.

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