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This repository has been archived by the owner on Sep 11, 2019. It is now read-only.
On a clean start, glcd doesn't have any player state. But if we send serverRestart, it can take a long time before it gets all player state up to date. Save playerstates to a temporary file, and pass the filename to glcd as an argument to load player state into.
The text was updated successfully, but these errors were encountered:
On a clean start, glcd doesn't have any player state. But if we send serverRestart, it can take a long time before it gets all player state up to date. Save playerstates to a temporary file, and pass the filename to glcd as an argument to load player state into.
The text was updated successfully, but these errors were encountered: