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Change Animation keyTimes from ulong[] to uint[]. Added codeblocks ide environment for Linux.
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Original file line number | Original file line | Diff line number | Diff line change |
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> | |||
<CodeBlocks_project_file> | |||
<FileVersion major="1" minor="6" /> | |||
<Project> | |||
<Option title="sample00-mesh" /> | |||
<Option pch_mode="2" /> | |||
<Option compiler="gcc" /> | |||
<Build> | |||
<Target title="Debug"> | |||
<Option output="linux/Debug/sample00-mesh" prefix_auto="1" extension_auto="1" /> | |||
<Option working_dir="../sample00-mesh" /> | |||
<Option object_output="linux/Debug/" /> | |||
<Option type="1" /> | |||
<Option compiler="gcc" /> | |||
<Compiler> | |||
<Add option="-g" /> | |||
</Compiler> | |||
<Linker> | |||
<Add directory="../../gameplay/linux/Debug" /> | |||
</Linker> | |||
</Target> | |||
<Target title="Release"> | |||
<Option output="linux/Release/sample00-mesh" prefix_auto="1" extension_auto="1" /> | |||
<Option working_dir="../sample00-mesh" /> | |||
<Option object_output="linux/Release/" /> | |||
<Option type="1" /> | |||
<Option compiler="gcc" /> | |||
<Compiler> | |||
<Add option="-O2" /> | |||
</Compiler> | |||
<Linker> | |||
<Add option="-s" /> | |||
<Add directory="../../gameplay/linux/Release" /> | |||
</Linker> | |||
</Target> | |||
</Build> | |||
<Compiler> | |||
<Add option="-Wall" /> | |||
<Add option="-fexceptions" /> | |||
<Add directory="../../gameplay/src" /> | |||
<Add directory="../../external-deps/lua/include" /> | |||
<Add directory="../../external-deps/bullet/include" /> | |||
<Add directory="../../external-deps/libpng/include" /> | |||
<Add directory="../../external-deps/oggvorbis/include" /> | |||
<Add directory="../../external-deps/zlib/include" /> | |||
<Add directory="../../external-deps/openal/include" /> | |||
<Add directory="../../external-deps/glew/include" /> | |||
</Compiler> | |||
<Linker> | |||
<Add library="gameplay" /> | |||
<Add library="m" /> | |||
<Add library="lua" /> | |||
<Add library="png" /> | |||
<Add library="z" /> | |||
<Add library="vorbis" /> | |||
<Add library="ogg" /> | |||
<Add library="BulletDynamics" /> | |||
<Add library="BulletCollision" /> | |||
<Add library="LinearMath" /> | |||
<Add library="openal" /> | |||
<Add library="GLEW" /> | |||
<Add library="GL" /> | |||
<Add library="rt" /> | |||
<Add library="dl" /> | |||
<Add library="X11" /> | |||
<Add directory="../../external-deps/lua/lib/linux" /> | |||
<Add directory="../../external-deps/zlib/lib/linux" /> | |||
<Add directory="../../external-deps/libpng/lib/linux" /> | |||
<Add directory="../../external-deps/bullet/lib/linux" /> | |||
<Add directory="../../external-deps/oggvorbis/lib/linux" /> | |||
<Add directory="../../external-deps/glew/lib/linux" /> | |||
</Linker> | |||
<ExtraCommands> | |||
<Add after="cp -rn ../../gameplay/res/shaders ./res" /> | |||
<Add after="cp -rn ../../gameplay/res/logo_powered_white.png ./res" /> | |||
<Mode after="always" /> | |||
</ExtraCommands> | |||
<Unit filename="src/MeshGame.cpp" /> | |||
<Unit filename="src/MeshGame.h" /> | |||
<Extensions> | |||
<code_completion /> | |||
<debugger /> | |||
</Extensions> | |||
</Project> | |||
</CodeBlocks_project_file> |
85 changes: 85 additions & 0 deletions
85
gameplay-samples/sample01-longboard/sample01-longboard.cbp
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Original file line number | Original file line | Diff line number | Diff line change |
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> | |||
<CodeBlocks_project_file> | |||
<FileVersion major="1" minor="6" /> | |||
<Project> | |||
<Option title="sample01-longboard" /> | |||
<Option pch_mode="2" /> | |||
<Option compiler="gcc" /> | |||
<Build> | |||
<Target title="Debug"> | |||
<Option output="linux/Debug/sample01-longboard" prefix_auto="1" extension_auto="1" /> | |||
<Option working_dir="../sample01-longboard" /> | |||
<Option object_output="linux/Debug/" /> | |||
<Option type="1" /> | |||
<Option compiler="gcc" /> | |||
<Compiler> | |||
<Add option="-g" /> | |||
</Compiler> | |||
<Linker> | |||
<Add directory="../../gameplay/linux/Debug" /> | |||
</Linker> | |||
</Target> | |||
<Target title="Release"> | |||
<Option output="linux/Release/sample01-longboard" prefix_auto="1" extension_auto="1" /> | |||
<Option working_dir="../sample01-longboard" /> | |||
<Option object_output="linux/Release/" /> | |||
<Option type="1" /> | |||
<Option compiler="gcc" /> | |||
<Compiler> | |||
<Add option="-O2" /> | |||
</Compiler> | |||
<Linker> | |||
<Add option="-s" /> | |||
<Add directory="../../gameplay/linux/Release" /> | |||
</Linker> | |||
</Target> | |||
</Build> | |||
<Compiler> | |||
<Add option="-Wall" /> | |||
<Add option="-fexceptions" /> | |||
<Add directory="../../gameplay/src" /> | |||
<Add directory="../../external-deps/lua/include" /> | |||
<Add directory="../../external-deps/bullet/include" /> | |||
<Add directory="../../external-deps/libpng/include" /> | |||
<Add directory="../../external-deps/oggvorbis/include" /> | |||
<Add directory="../../external-deps/zlib/include" /> | |||
<Add directory="../../external-deps/openal/include" /> | |||
<Add directory="../../external-deps/glew/include" /> | |||
</Compiler> | |||
<Linker> | |||
<Add library="gameplay" /> | |||
<Add library="m" /> | |||
<Add library="lua" /> | |||
<Add library="png" /> | |||
<Add library="z" /> | |||
<Add library="vorbis" /> | |||
<Add library="ogg" /> | |||
<Add library="BulletDynamics" /> | |||
<Add library="BulletCollision" /> | |||
<Add library="LinearMath" /> | |||
<Add library="openal" /> | |||
<Add library="GLEW" /> | |||
<Add library="GL" /> | |||
<Add library="rt" /> | |||
<Add library="dl" /> | |||
<Add library="X11" /> | |||
<Add directory="../../external-deps/lua/lib/linux" /> | |||
<Add directory="../../external-deps/zlib/lib/linux" /> | |||
<Add directory="../../external-deps/libpng/lib/linux" /> | |||
<Add directory="../../external-deps/bullet/lib/linux" /> | |||
<Add directory="../../external-deps/oggvorbis/lib/linux" /> | |||
<Add directory="../../external-deps/glew/lib/linux" /> | |||
</Linker> | |||
<ExtraCommands> | |||
<Add after="cp -rn ../../gameplay/res/shaders ./res" /> | |||
<Add after="cp -rn ../../gameplay/res/logo_powered_white.png ./res" /> | |||
<Mode after="always" /> | |||
</ExtraCommands> | |||
<Unit filename="src/LongboardGame.cpp" /> | |||
<Unit filename="src/LongboardGame.h" /> | |||
<Extensions> | |||
<code_completion /> | |||
<debugger /> | |||
</Extensions> | |||
</Project> | |||
</CodeBlocks_project_file> |
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