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Console: Add Cli Arguments to Speed Up Workflow & Testing #12

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RobDavenport opened this issue Aug 2, 2022 · 0 comments
Closed

Console: Add Cli Arguments to Speed Up Workflow & Testing #12

RobDavenport opened this issue Aug 2, 2022 · 0 comments
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Console Related to the Console crate enhancement New feature or request good first issue Good for newcomers

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@RobDavenport
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RobDavenport commented Aug 2, 2022

Related to:
#30
#26

Currently, the flow to test a game from a completely cold start is as follows.

  1. Compile and build your output .wasm
  2. Run the editor
  3. File -> Open. Open the editor file.
  4. Game -> Export Game Rom.
  5. Find the output .wasm from previous steps.
  6. Export the game rom.
  7. Open the Console
  8. Load the Game
  9. Press Start Game

Now it can be sped up slightly if you have a few things set up first:

  1. Compile and build your output .wasm
  2. (Editor already open, .wasm file path already saved). Game -> Export Game Rom
  3. Open the Console
  4. Load game and press start.

But both methods involve a lot of tedious steps and moving between multiple programs.

It would be nice if we could do something like pass in the game file location, designate that it's a local game session, and launch the console with those things already prepared.

@RobDavenport RobDavenport added good first issue Good for newcomers enhancement New feature or request labels Aug 2, 2022
@RobDavenport RobDavenport added the Console Related to the Console crate label Aug 22, 2022
@RobDavenport RobDavenport changed the title Add Cli Arguments to Speed Up Workflow & Testing Console: Add Cli Arguments to Speed Up Workflow & Testing Sep 14, 2022
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Labels
Console Related to the Console crate enhancement New feature or request good first issue Good for newcomers
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