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These are the steps we need to take in order to complete a proof of concept for the game.
player state
input_system
(self.y > other.y)
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These are the steps we need to take in order to complete a proof of concept for the game.
Main Topics
Characters can move left/right
Characters can Jump
player state
enum, for tracking grounded, jumping, etcinput_system
if the user presses a button & they are grounded,Characters can bonk
(self.y > other.y)
another & their velocity is downards, bonk emCharacters can respawn
Characters are drawn using art assets
The text was updated successfully, but these errors were encountered: