/
DamageListener.java
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/
DamageListener.java
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package com.github.games647.healthname;
import com.github.games647.healthname.config.Settings;
import com.google.inject.Inject;
import java.util.Optional;
import org.spongepowered.api.Server;
import org.spongepowered.api.data.key.Keys;
import org.spongepowered.api.entity.Entity;
import org.spongepowered.api.entity.EntityTypes;
import org.spongepowered.api.entity.living.Living;
import org.spongepowered.api.entity.living.player.Player;
import org.spongepowered.api.event.Listener;
import org.spongepowered.api.event.entity.DamageEntityEvent;
import org.spongepowered.api.event.entity.DestructEntityEvent;
import org.spongepowered.api.event.entity.HealEntityEvent;
import org.spongepowered.api.scoreboard.Scoreboard;
import org.spongepowered.api.scoreboard.Team;
import org.spongepowered.api.scoreboard.displayslot.DisplaySlots;
import org.spongepowered.api.scoreboard.objective.Objective;
import org.spongepowered.api.text.LiteralText;
import org.spongepowered.api.text.Text;
import org.spongepowered.api.text.Text.Builder;
import org.spongepowered.api.text.format.TextColor;
import org.spongepowered.api.text.format.TextColors;
public class DamageListener {
private final Settings settings;
private final Server server;
@Inject
DamageListener(Settings settings, Server server) {
this.settings = settings;
this.server = server;
}
@Listener
public void onHeal(HealEntityEvent healEvent) {
Entity targetEntity = healEvent.getTargetEntity();
Optional<Double> optionalHealth = targetEntity.get(Keys.HEALTH);
Optional<Double> optionalMaxHealth = targetEntity.get(Keys.MAX_HEALTH);
if (optionalHealth.isPresent() && optionalMaxHealth.isPresent()) {
double newHealth = optionalHealth.get() + healEvent.getFinalHealAmount();
updateHealth(optionalMaxHealth.get(), newHealth, targetEntity);
}
}
@Listener
public void onEntityDamage(DamageEntityEvent damageEntityEvent) {
Entity targetEntity = damageEntityEvent.getTargetEntity();
Optional<Double> optionalHealth = targetEntity.get(Keys.HEALTH);
Optional<Double> optionalMaxHealth = targetEntity.get(Keys.MAX_HEALTH);
if (optionalHealth.isPresent() && optionalMaxHealth.isPresent()) {
double newHealth = optionalHealth.get() - damageEntityEvent.getFinalDamage();
updateHealth(optionalMaxHealth.get(), newHealth, targetEntity);
}
}
@Listener
public void onEntityDeath(DestructEntityEvent.Death deathEntityEvent) {
Living targetEntity = deathEntityEvent.getTargetEntity();
if (!deathEntityEvent.isMessageCancelled()) {
//clear entity properties
if (targetEntity.getType() == EntityTypes.PLAYER) {
Player targetPlayer = (Player) targetEntity;
Scoreboard playerScoreboard = targetPlayer.getScoreboard();
String playerName = targetPlayer.getName();
playerScoreboard.getTeam(playerName).ifPresent(Team::unregister);
} else if (targetEntity.supports(Keys.DISPLAY_NAME)) {
targetEntity.remove(Keys.DISPLAY_NAME);
}
//clean message
Text oldMessage = deathEntityEvent.getMessage();
Builder newMessageBuilder = Text.builder(oldMessage, "");
for (Text child : oldMessage.getChildren()) {
if (child instanceof LiteralText) {
String content = ((LiteralText) child).getContent();
String newContent = content.replace(String.valueOf(settings.getConfig().getDisplayChar()), "");
newMessageBuilder.append(Text.builder(child, newContent).build());
continue;
}
newMessageBuilder.append(child);
}
deathEntityEvent.setMessage(newMessageBuilder.build());
}
}
private void updateHealth(double maxHealth, double newHealth, Entity targetEntity) {
Text healthMessage = generateHealthMessage(newHealth, maxHealth);
if (targetEntity.getType() == EntityTypes.PLAYER) {
Player targetPlayer = (Player) targetEntity;
String playerName = targetPlayer.getName();
Scoreboard playerScoreboard = targetPlayer.getScoreboard();
if (playerScoreboard.equals(server.getServerScoreboard().orElse(null))) {
//does the player have still a global scoreboard -> we don't want to overrid eothers
setBelownameHealth(playerScoreboard, newHealth, playerName);
setNametagHealth(playerScoreboard, playerName, healthMessage);
}
} else if (settings.getConfig().isEnabledMob() && targetEntity.supports(Keys.DISPLAY_NAME)) {
//mobs have only support for this
targetEntity.offer(Keys.DISPLAY_NAME, healthMessage);
}
}
private void setBelownameHealth(Scoreboard playerScoreboard, double currentHealth, String playerName) {
if (settings.getConfig().isBelowNameHealth()) {
Optional<Objective> optionalObjective = playerScoreboard.getObjective(DisplaySlots.BELOW_NAME);
optionalObjective.ifPresent(objective -> {
//make sure we are targeting our own objective on the correct display slot
if (objective.getName().equals(PomData.ARTIFACT_ID)) {
//we don't want to override other scoreboards
int displayedHealth = (int) Math.ceil(currentHealth);
objective.getOrCreateScore(Text.of(playerName)).setScore(displayedHealth);
}
});
}
}
private void setNametagHealth(Scoreboard playerScoreboard, String playerName, Text healthMessage) {
if (settings.getConfig().isNametagHealth()) {
//player nametag prefix and suffix
Team team;
Optional<Team> optionalTeam = playerScoreboard.getTeam(playerName);
if (optionalTeam.isPresent()) {
team = optionalTeam.get();
} else {
team = Team.builder().name(playerName).build();
playerScoreboard.registerTeam(team);
}
team.addMember(Text.of(playerName));
team.setPrefix(healthMessage);
team.setSuffix(healthMessage);
}
}
private Text generateHealthMessage(double currentHealth, double maxHealth) {
double percent = currentHealth * 100 / maxHealth;
//10-steps -> 1=10% 2=20% 3=30%
int steps = (int) Math.ceil(percent / 10);
char displayChar = settings.getConfig().getDisplayChar();
TextColor highlightColor = getHealthColor(steps);
Text.Builder textBuilder = Text.builder();
for (int i = 0; i < percent / 10; i++) {
textBuilder.append(Text
.builder(displayChar)
.color(highlightColor)
.build());
}
textBuilder.append(Text.builder().color(TextColors.RESET).build());
return textBuilder.build();
}
private TextColor getHealthColor(int steps) {
TextColor highlightColor;
switch (steps) {
case 1:
case 2:
highlightColor = TextColors.DARK_RED;
break;
case 3:
case 4:
highlightColor = TextColors.RED;
break;
case 5:
highlightColor = TextColors.GOLD;
break;
case 6:
highlightColor = TextColors.YELLOW;
break;
case 7:
case 8:
highlightColor = TextColors.GREEN;
break;
case 9:
case 10:
default:
highlightColor = TextColors.DARK_GREEN;
break;
}
return highlightColor;
}
}