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Flay Mind doesn't work #208
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Are you sure you're casting the correct Flay Mind? they're different in each world. try giving yourself a new scroll if you can use /hexcasting:patterns? |
A screenshot of the ancient scroll with command/ctrl held would also help |
Wire, they're casting it direct from the scroll, so this is most likely an us problem |
Maybe, but I can't really tell without seeing the scroll. There might be something wrong with the pattern somehow? Or the scroll itself might have been generated incorrectly somehow, like a version change or something (hence the idea of using /hexcasting:patterns) |
As is, since I can't reproduce this issue, I can't really do anything about it without more information |
[This is Nice Media Monger] |
Could you share that seed? That’ll help with debugging |
I can't get my hands on the seed at this given moment but:
|
so, it seems to have been what I suspected - somehow, a scroll was generated incorrectly. I'm... not sure how... |
If that will anyhow help I still can provide with world seed later |
Vixemy you said there were some world gen shenanigans correct? It might be helpful to expand on that. |
So basically before I joined the server there were some "shenanigans" with the world generation. From what I've been told world was generated with TerraForged Mod for the 1.18.2 version of MC for like 30k blocks in every direction. Then it got removed and just default world gen has left. If that info matters both scrolls were found within TerraForged generated part of the world. |
That almost certainly is the issue. Terraforged might have generated the loot before players opened the chests? |
It seems that my Flay Mind is bugged. I tried:
I am using "hexcasting-forge-1.18.2-0.9.1.jar"
There is no error connected to entity or vector when I try to cast. The only thing is "That pattern isn't associated with any action"
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