/
objc.inl
816 lines (587 loc) · 22.3 KB
/
objc.inl
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#pragma once
#include <cassert>
#include <ciso646>
#include <cstddef>
#include <cstdint>
#include <iostream>
#include <functional>
#include <type_traits>
#include "dll/cxx/push.h"
#include "dll/cxx/cxx.h"
#if CXX_OS_APPLE
#ifndef OBJC_NAMESPACE
#define OBJC_NAMESPACE objc
#endif // OBJC_NAMESPACE
#define DLL_NAMESPACE OBJC_NAMESPACE
#include "dll/dll.hpp"
#define FUNCTION_TRAITS_NAMESPACE OBJC_NAMESPACE
#include "function_traits/function_traits.hpp"
#include "detail/CoreFoundation.hpp"
#include "detail/Foundation.hpp"
namespace OBJC_NAMESPACE {
#if defined(__LP64__) && __LP64__
using CGFloat = double;
using NSUInteger = unsigned long;
using NSInteger = signed long;
#else
using CGFloat = float;
using NSUInteger = unsigned int;
using NSInteger = signed int;
#endif
//--------------------------------------------------------------------------
struct selector {
SEL const sel = nullptr;
selector(decltype(nullptr)): sel(nullptr) {}
selector(SEL sel): sel(sel) {}
selector(const char* name): sel(sel_getUid(name)) {}
explicit operator bool() const { return sel != nullptr; }
operator SEL() const { return sel; }
bool operator ==(const selector& s) const { return sel == s.sel; }
bool operator !=(const selector& s) const { return sel != s.sel; }
const char* name() const { return sel ? sel_getName(sel): "null"; }
};
//--------------------------------------------------------------------------
struct object {
objc_object* const id = nullptr;
object(decltype(nullptr)): id(nullptr) {}
object(objc_object* obj): id(obj) {}
object(const struct classid& cls): id((objc_object*&)(cls)) {}
explicit object(void* obj): id((objc_object*)obj) {}
explicit operator bool() const { return id != nullptr; }
explicit operator size_t() const { return size_t(id); }
operator objc_object*() const { return id; }
bool operator ==(const object& o) const { return id == o.id; }
bool operator !=(const object& o) const { return id != o.id; }
};
//--------------------------------------------------------------------------
struct super : objc_super {
super(objc_object* self, objc_class* super)
: objc_super{self,super} {}
explicit
super(object obj)
: super(obj,class_getSuperclass(object_getClass(obj))) {}
explicit operator bool() const { return super_class != nullptr; }
operator objc_super*() { return this; }
};
//--------------------------------------------------------------------------
template<typename Value>
struct variable {
const char* const name = nullptr;
variable(const char* name)
: name(name) {}
};
//--------------------------------------------------------------------------
struct method {
SEL const sel = nullptr;
IMP const imp = nullptr;
method(selector sel, IMP imp)
: sel(sel), imp(imp) {}
template<typename Callback>
method(selector sel, Callback&& callback)
: method(sel, IMP(function_t<Callback>(callback))) {
using first_parameter_t = parameter_t<0,Callback>;
static_assert(
std::is_pointer<first_parameter_t>::value or
std::is_same<first_parameter_t,object>::value,
"first parameter must be of type 'id' or 'objc::object'"
);
using second_parameter_t = parameter_t<1,Callback>;
static_assert(
std::is_same<second_parameter_t,SEL>::value or
std::is_same<second_parameter_t,selector>::value,
"second parameter must be of type 'SEL' or 'objc::selector'"
);
}
};
//--------------------------------------------------------------------------
struct classid {
objc_class* const cls = nullptr;
classid(decltype(nullptr)): cls(nullptr) {}
classid(objc_class* cls): cls(cls) {}
classid(const char* name): cls(objc_getClass(name)) {}
classid(objc_object* obj): cls(object_getClass(obj)) {}
template<typename... Defs>
classid(const char* name, classid super, Defs&&... defs)
: classid(objc_allocateClassPair(super,name,0)) {
assert(cls||!"failed to allocate class");
struct local { static void unpack(...) {} };
local::unpack(((define(super,defs)),'\0')...);
objc_registerClassPair(cls);
}
explicit operator bool() const { return cls != nullptr; }
operator objc_class*() { return cls; }
bool operator ==(const classid& c) const { return cls == c.cls; }
bool operator !=(const classid& c) const { return cls != c.cls; }
const char* name() const { return cls ? class_getName(cls) : "null"; }
private:
template<typename T>
void define(classid super, const variable<T>& v) {
if (not class_addIvar(cls,v.name,sizeof(T),0,"?")) {
assert(!"failed to add variable");
}
}
void define(classid super, const method& m) {
if (not class_addMethod(cls,m.sel,m.imp,"@:")) {
assert(!"failed to add method");
}
}
};
//--------------------------------------------------------------------------
inline
classid classof(void* obj) { return { object(obj) }; }
//--------------------------------------------------------------------------
inline
const char* classname(void* obj) { return classof(obj).name(); }
//--------------------------------------------------------------------------
template<typename T>
struct accessor {
Ivar const ivar = nullptr;
size_t const offset = 0;
accessor(classid cls, const char* name)
: ivar(class_getInstanceVariable(cls,name))
, offset(ivar ? ivar_getOffset(ivar): 0) {}
explicit operator bool() const { return ivar != nullptr; }
T& operator ()(object obj) const {
assert(ivar);
return *((T*)(ivar ? (size_t(obj) + offset) : size_t(0)));
}
template<typename Self>
T& operator ()(Self* obj) const {
assert(ivar);
return *((T*)(ivar ? (size_t(obj) + offset) : size_t(0)));
}
};
template<typename T>
T get(object obj, const char* name) {
assert(obj);
if (obj) {
accessor<T> access { classof(obj),name };
assert(access);
if (access) {
return access(obj);
}
}
return T{};
}
template<typename T>
void set(object obj, const char* name, const T& value) {
assert(obj);
if (obj) {
accessor<T> access { classof(obj),name };
assert(access);
if (access) {
access(obj) = value;
}
}
}
//--------------------------------------------------------------------------
#include "detail/message_base.hpp"
template<typename>
struct message;
template<typename Result, typename... Args>
struct message<Result(Args...)> : message_base<Result(Args...)> {
SEL const sel = nullptr;
message(selector sel)
: sel(sel) {}
Result operator ()(object obj, Args... args) const {
return send((objc_object*)obj,sel,args...);
}
Result operator ()(super sup, Args... args) const {
return send((objc_super&)(sup),sel,args...);
}
template<typename Self>
Result operator ()(Self* obj, Args... args) const {
return send((objc_object*)obj,sel,args...);
}
using message_base<Result(Args...)>::send;
};
//--------------------------------------------------------------------------
template<typename>
struct implementation;
template<typename Result, typename... Args>
struct implementation<Result(Args...)> : message_base<Result(Args...)> {
using IMP = Result(*)(objc_object*,selector,Args...);
SEL const sel = nullptr;
IMP const imp = nullptr;
implementation(classid cls, selector sel)
: sel(sel), imp(get(cls,sel)) {}
Result operator ()(object obj, Args... args) const {
return imp(obj,sel,args...);
}
Result operator ()(super sup, Args... args) const {
return send((objc_super&)(sup),sel,args...);
}
template<typename Self>
Result operator ()(Self* obj, Args... args) const {
return imp((objc_object*)obj,sel,args...);
}
static IMP get(classid cls, selector sel) {
IMP const imp = IMP(class_getMethodImplementation(cls,sel));
if (imp) { return imp; }
printf("%s::%s not found\n",cls.name(),sel.name());
return send;
}
using message_base<Result(Args...)>::send;
};
//--------------------------------------------------------------------------
enum access { readonly, readwrite };
template<access, typename Value>
struct property;
template<typename Value>
struct property<readonly,Value> {
message<Value()> get;
property(selector get) : get(get) {}
Value operator ()(object obj) const { return get((objc_object*)obj); }
Value operator ()(super sup) const { return get((objc_super&)(sup)); }
template<typename Self>
Value operator ()(Self* obj) const { return get((objc_object*)obj); }
};
template<typename Value>
struct property<readwrite,Value> : property<readonly,Value> {
using base = property<readonly,Value>;
message<void(Value)> set;
property(selector get, selector set) : base(get), set(set) {}
using base::operator();
void operator ()(object obj,Value v) const {
return set((objc_object*)obj,v);
}
void operator ()(super sup,Value v) const {
return set((objc_super&)(sup),v);
}
template<typename Self>
void operator ()(Self* obj,Value v) const {
return set((objc_object*)obj,v);
}
};
//--------------------------------------------------------------------------
inline
id alloc(classid cls) {
message<id()> alloc { "alloc" };
message<id()> init { "init" };
return init(alloc(cls));
}
template<typename... Args>
id alloc(classid cls, selector sel, Args... args) {
message<id()> alloc { "alloc" };
message<id(Args...)> init { sel };
return init(alloc(cls),args...);
}
//--------------------------------------------------------------------------
struct CGPoint { CGFloat x,y; };
struct CGSize { CGFloat width,height; };
struct CGRect { CGPoint origin; CGSize size; };
//--------------------------------------------------------------------------
using NSPoint = CGPoint;
using NSSize = CGSize;
using NSRect = CGRect;
//--------------------------------------------------------------------------
struct NSObject {
void operator delete(void* p) {
//printf("delete %s\n",class_getName(classof(object(p))));
CFRelease(p);
}
void* operator new(size_t) = delete;
NSObject() = delete;
NSObject(NSObject&&) = delete;
NSObject(const NSObject&) = delete;
NSObject& operator = (NSObject&&) = delete;
NSObject& operator = (const NSObject&) = delete;
static struct API {
classid cls {"NSObject"};
message<NSObject*()>
alloc {"alloc"};
message<NSObject*()>
autorelease {"autorelease"};
message<void()>
dealloc {"dealloc"};
message<NSObject*()>
init {"init"};
message<void()>
release {"release"};
message<NSObject*()>
retain {"retain"};
message<bool(Class)>
isKindOfClass {"isKindOfClass:"};
} api;
protected:
template<typename ObjectType>
static
ObjectType*
alloc() {
return (ObjectType*)api.alloc(ObjectType::api.cls);
}
template<typename ObjectType>
ObjectType*
init() { return (ObjectType*)api.init(this); }
public:
static
NSObject*
alloc() { return NSObject::alloc<NSObject>(); }
NSObject*
init() { return NSObject::init<NSObject>(); }
template<typename ObjectType>
ObjectType*
as() { return is<ObjectType>() ? (ObjectType*)this : nullptr; }
NSObject*
autorelease() { return api.autorelease(this); }
template<typename ObjectType>
bool
is() const { return isKindOfClass(ObjectType::api.cls); }
bool
isKindOfClass(classid cls) const {
return api.isKindOfClass(this,cls);
}
void
release() { api.release(this); }
NSObject*
retain() { return api.retain(this); }
};
NSObject::API
NSObject::api {};
//--------------------------------------------------------------------------
struct NSAutoreleasePool : NSObject {
static struct API {
classid cls {"NSAutoreleasePool"};
} api;
static
NSAutoreleasePool*
newPool()
{ return alloc<NSAutoreleasePool>()->init<NSAutoreleasePool>(); }
};
NSAutoreleasePool::API
NSAutoreleasePool::api {};
//--------------------------------------------------------------------------
struct autoreleasepool {
void* const pool { objc_autoreleasePoolPush() };
autoreleasepool() = default;
~autoreleasepool() { objc_autoreleasePoolPop(pool); }
};
//--------------------------------------------------------------------------
template<typename ObjectType = NSObject>
struct NSArray;
template<>
struct NSArray<NSObject> : NSObject {
static struct API {
classid cls {"NSArray"};
message<NSArray*(NSObject*const*,NSUInteger)>
initWithObjects_count {"initWithObjects:count:"};
message<NSArray*(NSObject*const*,NSUInteger)>
arrayWithObjects_count {"arrayWithObjects:count:"};
message<NSUInteger()>
count {"count"};
message<NSObject*(NSUInteger)>
objectAtIndex {"objectAtIndex:"};
} api;
static
NSArray*
newArray(std::initializer_list<NSObject*> objects) {
return api.initWithObjects_count(
alloc<NSArray>(),objects.begin(),objects.size()
);
}
static
NSArray*
array(std::initializer_list<NSObject*> objects) {
return api.arrayWithObjects_count(
api.cls,objects.begin(),objects.size()
);
}
NSUInteger count() const { return api.count(this); }
NSObject*
object(NSUInteger index) const {
return api.objectAtIndex(this,index);
}
};
template<typename ObjectType>
struct NSArray : NSArray<NSObject> {
static
NSArray*
array(std::initializer_list<ObjectType*> objects) {
return (NSArray*)api.arrayWithObjects_count(
api.cls,objects.begin(),objects.size()
);
}
ObjectType*
object(NSUInteger index) const {
return (ObjectType*)api.objectAtIndex(this,index);
}
};
NSArray<NSObject>::API
NSArray<NSObject>::api {};
//--------------------------------------------------------------------------
template<typename KeyType = NSObject, typename ObjectType = NSObject>
struct NSDictionary;
template<>
struct NSDictionary<NSObject,NSObject> : NSObject {
static struct API {
classid cls {"NSDictionary"};
message<NSDictionary*(NSObject*const*,NSObject*const*,NSUInteger)>
initWithObjects_forKeys_count
{"initWithObjects:forKeys:count:"};
message<NSDictionary*(NSObject*const*,NSObject*const*,NSUInteger)>
dictionaryWithObjects_forKeys_count
{"dictionaryWithObjects:forKeys:count:"};
message<NSUInteger()>
count {"count"};
message<NSObject*(NSObject*)>
objectForKey {"objectForKey:"};
} api;
static
NSDictionary*
newDictionary(
std::initializer_list<NSObject*> objects,
std::initializer_list<NSObject*> keys
) {
assert(objects.size() == keys.size());
return api.initWithObjects_forKeys_count(
alloc<NSDictionary>(),objects.begin(),keys.begin(),
std::min(objects.size(),keys.size())
);
}
static
NSDictionary*
dictionary(
std::initializer_list<NSObject*> objects,
std::initializer_list<NSObject*> keys
) {
assert(objects.size() == keys.size());
return api.dictionaryWithObjects_forKeys_count(
api.cls,objects.begin(),keys.begin(),
std::min(objects.size(),keys.size())
);
}
NSUInteger count() const { return api.count(this); }
NSObject*
object(NSObject* key) const {
return api.objectForKey(this,key);
}
};
template<typename KeyType, typename ObjectType>
struct NSDictionary : NSDictionary<NSObject,NSObject> {
static
NSDictionary*
newDictionary(
std::initializer_list<ObjectType*> objects,
std::initializer_list<KeyType*> keys
) {
assert(objects.size() == keys.size());
return (NSDictionary*)api.initWithObjects_forKeys_count(
alloc<NSDictionary>(),objects.begin(),keys.begin(),
std::min(objects.size(),keys.size())
);
}
static
NSDictionary*
dictionary(
std::initializer_list<ObjectType*> objects,
std::initializer_list<KeyType*> keys
) {
assert(objects.size() == keys.size());
return (NSDictionary*)api.dictionaryWithObjects_forKeys_count(
api.cls,objects.begin(),keys.begin(),
std::min(objects.size(),keys.size())
);
}
ObjectType*
object(NSObject* key) const {
return (ObjectType*)api.objectForKey(this,key);
}
};
NSDictionary<NSObject,NSObject>::API
NSDictionary<NSObject,NSObject>::api {};
//--------------------------------------------------------------------------
struct NSString : NSObject {
static struct API {
classid cls {"NSString"};
message<NSString*(const char*)>
initWithUTF8String {"initWithUTF8String:"};
message<NSString*(const char*)>
stringWithUTF8String {"stringWithUTF8String:"};
message<const char*()>
UTF8String {"UTF8String"};
} api;
static
NSString*
newString(const char* utf8String) {
return api.initWithUTF8String(alloc<NSString>(),utf8String);
}
static
NSString*
string(const char* utf8String) {
return api.stringWithUTF8String(api.cls,utf8String);
}
const char* UTF8String() const { return api.UTF8String(this); }
};
NSString::API
NSString::api {};
std::ostream& operator <<(std::ostream& out, const NSString* const s) {
return out << (s ? s->UTF8String() : "<null>");
}
//--------------------------------------------------------------------------
struct NSError : NSObject {
using UserInfo = NSDictionary<NSString,NSObject>;
static struct API {
classid cls {"NSError"};
message<NSError*(NSString*,NSInteger,UserInfo*)>
initWithDomain_code_userInfo
{"initWithDomain:code:userInfo:"};
message<NSError*(NSString*,NSInteger,UserInfo*)>
errorWithDomain_code_userInfo
{"errorWithDomain:code:userInfo:"};
message<NSInteger()>
code {"code"};
message<NSString*()>
domain {"domain"};
message<UserInfo*()>
userInfo {"userInfo"};
message<NSString*()>
localizedDescription {"localizedDescription"};
message<NSString*()>
localizedRecoveryOptions {"localizedRecoveryOptions"};
message<NSString*()>
localizedRecoverySuggestion {"localizedRecoverySuggestion"};
message<NSString*()>
localizedFailureReason {"localizedFailureReason"};
} api;
static
NSError*
newError(NSString* domain, NSInteger code, UserInfo* userInfo) {
return api.initWithDomain_code_userInfo(
alloc<NSError>(),domain,code,userInfo
);
}
static
NSError*
error(NSString* domain, NSInteger code, UserInfo* userInfo) {
return api.errorWithDomain_code_userInfo(
api.cls,domain,code,userInfo
);
}
NSInteger code() const { return api.code(this); }
NSString* domain() const { return api.domain(this); }
UserInfo* userInfo() const { return api.userInfo(this); }
NSString* localizedDescription() const {
return api.localizedDescription(this);
}
NSString* localizedRecoveryOptions() const {
return api.localizedRecoveryOptions(this);
}
NSString* localizedRecoverySuggestion() const {
return api.localizedRecoverySuggestion(this);
}
NSString* localizedFailureReason() const {
return api.localizedFailureReason(this);
}
};
NSError::API
NSError::api {};
std::ostream& operator <<(std::ostream& out, const NSError* const e) {
autoreleasepool autoreleasepool;
if (e) { return out << e->localizedDescription(); }
return out << "<null>";
}
} // namespace OBJC_NAMESPACE
#else
#error "objc: unsupported platform"
#endif // CXX_OS_APPLE
#include "dll/cxx/pop.h"