-
Notifications
You must be signed in to change notification settings - Fork 0
/
tictactoe.html
257 lines (230 loc) · 5.88 KB
/
tictactoe.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
<html>
<head>
<title> Unbeatable Tic Tac Toe </title>
<style>
@import url('https://fonts.googleapis.com/css?family=Fredericka+the+Great');
body{
font-family: 'Fredericka the Great',cursive;
background-color:#191919;
}
td{
font-size:50px;
text-align:center;
border: 3px solid;
color:#F3F2F2;
height:100px;
width:100px;
cursor:pointer;
}
table{
top:20%;
border-collapse:collapse;
text-align:center;
}
tr:first-child td{
border-top:0px;
}
tr:last-child td{
border-bottom:0px;
}
td:first-child{
border-left:0px;
}
td:last-child{
border-right:0px;
}
.Board{
background-image:url(https://jhagaurav.000webhostapp.com/GreenBoard.jpg);
background-size:500px 500px;
background-repeat:no-repeat;
margin:auto;
padding:100px 100px 100px 100px;
width:500px;
height:500px;
text-align:center;
}
.hide{
display:none;
}
.end-game{
display:block;
padding:20px;
background-color:#FFF;
color:#000;
height:200px;
width:200px;
opacity:0.98;
margin-top:-250px;
margin-left: 50px;
border-radius: 5px;
border:5px solid black;
text-align:center;
font-weight:bold;
font-size:50px;
}
.footer {
margin-top: 20px;
right: 0;
bottom: 0;
left: 0;
background-color: #FFF;
text-align: center;
}
</style>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.2.0/jquery.min.js"></script>
</head>
<body style="background-color:currentColor">
<h1 class="text-center" style="color:#FF33CC;font-weight:bold;">Tic Tac Toe Game</h1>
<div class="Board">
<table>
<tr>
<td class="cell" id="0"></td>
<td class="cell" id="1"></td>
<td class="cell" id="2"></td>
</tr>
<tr>
<td class="cell" id="3"></td>
<td class="cell" id="4"></td>
<td class="cell" id="5"></td>
</tr>
<tr>
<td class="cell" id="6"></td>
<td class="cell" id="7"></td>
<td class="cell" id="8"></td>
</tr>
</table>
<div class="end-game text-center"></div>
<div class="text-center" style="margin-top:30px;">
<button onClick="startGame()" class="btn btn-warning" style="color:red;font-weight:bold;" id="hide">Replay</button>
</div>
</div>
<div class="footer" style="margin-top:70px;">Dveloped by <a href ="https://codepen.io/gauravjha8298" style="color:blue;"> Gaurav Jha</a></div>
<script>
var initBoard;
var humanPlayer = 'O';
var computer = 'X';
const winCombos = [
[0, 1, 2],
[3, 4, 5],
[6, 7, 8],
[0, 3, 6],
[1, 4, 7],
[2, 5, 8],
[0, 4, 8],
[6, 4, 2]
]
const data = document.querySelectorAll('.cell');
startGame();
function startGame() {
document.querySelector(".end-game").style.display = "none";
initBoard = Array.from(Array(9).keys());
for (var i = 0; i < data.length; i++) {
data[i].innerText = '';
data[i].style.removeProperty('background-color');
data[i].addEventListener('click', turnClick, false);
}
}
function turnClick(square) {
if (typeof initBoard[square.target.id] == 'number') {
turn(square.target.id, humanPlayer)
if (!checkWin(initBoard, humanPlayer) && !checkTie()) turn(bestSpot(), computer);
}
}
function turn(squareId, player) {
initBoard[squareId] = player;
document.getElementById(squareId).style.background= "#26CE9C";
document.getElementById(squareId).innerText = player;
let gameWon = checkWin(initBoard, player)
if (gameWon) gameOver(gameWon)
}
function checkWin(board, player) {
let plays = board.reduce((a, e, i) =>
(e === player) ? a.concat(i) : a, []);
let gameWon = null;
for (let [index, win] of winCombos.entries()) {
if (win.every(elem => plays.indexOf(elem) > -1)) {
gameWon = {index: index, player: player};
break;
}
}
return gameWon;
}
function gameOver(gameWon) {
for (let index of winCombos[gameWon.index]) {
document.getElementById(index).style.backgroundColor =
gameWon.player == humanPlayer ? "blue" : "red";
}
for (var i = 0; i < data.length; i++) {
data[i].removeEventListener('click', turnClick, false);
}
declareWinner(gameWon.player == humanPlayer ? "You win!" : "You lose!");
}
function declareWinner(who) {
document.querySelector(".end-game").style.display = "block";
document.querySelector(".end-game").innerText = who;
}
function emptySquares() {
return initBoard.filter(s => typeof s == 'number');
}
function bestSpot() {
return minimax(initBoard, computer).index;
}
function checkTie() {
if (emptySquares().length == 0) {
for (var i = 0; i < data.length; i++) {
data[i].style.backgroundColor = "green";
data[i].removeEventListener('click', turnClick, false);
}
declareWinner("Tie Game!")
return true;
}
return false;
}
function minimax(newBoard, player) {
var availSpots = emptySquares(newBoard);
if (checkWin(newBoard, humanPlayer)) {
return {score: -10};
} else if (checkWin(newBoard, computer)) {
return {score: 10};
} else if (availSpots.length === 0) {
return {score: 0};
}
var moves = [];
for (var i = 0; i < availSpots.length; i++) {
var move = {};
move.index = newBoard[availSpots[i]];
newBoard[availSpots[i]] = player;
if (player == computer) {
var result = minimax(newBoard, humanPlayer);
move.score = result.score;
} else {
var result = minimax(newBoard, computer);
move.score = result.score;
}
newBoard[availSpots[i]] = move.index;
moves.push(move);
}
var bestMove;
if(player === computer) {
var bestScore = -10000;
for(var i = 0; i < moves.length; i++) {
if (moves[i].score > bestScore) {
bestScore = moves[i].score;
bestMove = i;
}
}
} else {
var bestScore = 10000;
for(var i = 0; i < moves.length; i++) {
if (moves[i].score < bestScore) {
bestScore = moves[i].score;
bestMove = i;
}
}
}
return moves[bestMove];
}
</script>
<link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/bootstrap/4.0.0-beta.2/css/bootstrap.min.css">
</body>
</html>