/
unit.go
211 lines (198 loc) · 5.14 KB
/
unit.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
package client
import (
"encoding/json"
"github.com/gazercloud/gazernode/common_interfaces"
"github.com/gazercloud/gazernode/protocols/nodeinterface"
)
func (c *Client) ListOfUnits(f func([]nodeinterface.UnitListResponseItem, error)) {
var call Call
var req nodeinterface.UnitListRequest
call.function = nodeinterface.FuncUnitList
call.request, _ = json.Marshal(req)
call.onResponse = func(call *Call) {
err := call.err
var resp nodeinterface.UnitListResponse
if err == nil {
err = json.Unmarshal([]byte(call.response), &resp)
}
if f != nil {
f(resp.Items, err)
}
}
call.client = c
go c.thCall(&call)
}
func (c *Client) AddUnit(unitType string, unitName string, config string, f func(string, error)) {
var call Call
var req nodeinterface.UnitAddRequest
req.UnitType = unitType
req.UnitName = unitName
req.Config = config
call.function = nodeinterface.FuncUnitAdd
call.request, _ = json.Marshal(req)
call.onResponse = func(call *Call) {
err := call.err
var resp nodeinterface.UnitAddResponse
if err == nil {
err = json.Unmarshal([]byte(call.response), &resp)
}
if f != nil {
f(resp.UnitId, err)
}
}
call.client = c
go c.thCall(&call)
}
func (c *Client) RemoveUnit(units []string, f func(error)) {
var call Call
var req nodeinterface.UnitRemoveRequest
req.Units = units
call.function = nodeinterface.FuncUnitRemove
call.request, _ = json.Marshal(req)
call.onResponse = func(call *Call) {
err := call.err
var resp nodeinterface.UnitRemoveResponse
if err == nil {
err = json.Unmarshal([]byte(call.response), &resp)
}
if f != nil {
f(err)
}
}
call.client = c
go c.thCall(&call)
}
func (c *Client) GetUnitState(unitId string, f func(nodeinterface.UnitStateResponse, error)) {
var call Call
var req nodeinterface.UnitStateRequest
req.UnitId = unitId
call.function = nodeinterface.FuncUnitState
call.request, _ = json.Marshal(req)
call.onResponse = func(call *Call) {
err := call.err
var resp nodeinterface.UnitStateResponse
if err == nil {
err = json.Unmarshal([]byte(call.response), &resp)
}
if f != nil {
f(resp, err)
}
}
call.client = c
go c.thCall(&call)
}
func (c *Client) GetUnitStateAll(f func(nodeinterface.UnitStateAllResponse, error)) {
var call Call
var req nodeinterface.UnitStateAllRequest
call.function = nodeinterface.FuncUnitStateAll
call.request, _ = json.Marshal(req)
call.onResponse = func(call *Call) {
err := call.err
var resp nodeinterface.UnitStateAllResponse
if err == nil {
err = json.Unmarshal([]byte(call.response), &resp)
}
if f != nil {
f(resp, err)
}
}
call.client = c
go c.thCall(&call)
}
func (c *Client) StartUnits(ids []string, f func(error)) {
var call Call
var req nodeinterface.UnitStartRequest
req.Ids = ids
call.function = nodeinterface.FuncUnitStart
call.request, _ = json.Marshal(req)
call.onResponse = func(call *Call) {
err := call.err
var resp nodeinterface.UnitStartResponse
if err == nil {
err = json.Unmarshal([]byte(call.response), &resp)
}
if f != nil {
f(err)
}
}
call.client = c
go c.thCall(&call)
}
func (c *Client) StopUnits(ids []string, f func(error)) {
var call Call
var req nodeinterface.UnitStopRequest
req.Ids = ids
call.function = nodeinterface.FuncUnitStop
call.request, _ = json.Marshal(req)
call.onResponse = func(call *Call) {
err := call.err
var resp nodeinterface.UnitStopResponse
if err == nil {
err = json.Unmarshal([]byte(call.response), &resp)
}
if f != nil {
f(err)
}
}
call.client = c
go c.thCall(&call)
}
func (c *Client) GetUnitValues(unitName string, f func([]common_interfaces.ItemGetUnitItems, error)) {
var call Call
var req nodeinterface.UnitItemsValuesRequest
req.UnitName = unitName
call.function = nodeinterface.FuncUnitItemsValues
call.request, _ = json.Marshal(req)
call.onResponse = func(call *Call) {
err := call.err
var resp nodeinterface.UnitItemsValuesResponse
if err == nil {
err = json.Unmarshal([]byte(call.response), &resp)
}
if f != nil {
f(resp.Items, err)
}
}
call.client = c
go c.thCall(&call)
}
func (c *Client) SetUnitConfig(unitId string, unitName string, unitConfig string, f func(error)) {
var call Call
var req nodeinterface.UnitSetConfigRequest
req.UnitId = unitId
req.UnitName = unitName
req.UnitConfig = unitConfig
call.function = nodeinterface.FuncUnitSetConfig
call.request, _ = json.Marshal(req)
call.onResponse = func(call *Call) {
err := call.err
var resp nodeinterface.UnitSetConfigResponse
if err == nil {
err = json.Unmarshal([]byte(call.response), &resp)
}
if f != nil {
f(err)
}
}
call.client = c
go c.thCall(&call)
}
func (c *Client) GetUnitConfig(unitId string, f func(string, string, string, string, error)) {
var call Call
var req nodeinterface.UnitGetConfigRequest
req.UnitId = unitId
call.function = nodeinterface.FuncUnitGetConfig
call.request, _ = json.Marshal(req)
call.onResponse = func(call *Call) {
err := call.err
var resp nodeinterface.UnitGetConfigResponse
if err == nil {
err = json.Unmarshal([]byte(call.response), &resp)
}
if f != nil {
f(resp.UnitName, resp.UnitConfig, resp.UnitConfigMeta, resp.UnitType, err)
}
}
call.client = c
go c.thCall(&call)
}