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Not sure if its not working or I dont know what im doing. I click with a "break block" spell on it which is just Break Block on a vector constructed from coordinates (number constants). The spell works in my casting assistant device but just drains energy from the unit.
Version 1.16-2.7
EDIT: other tricks I tried work. This specific one doesnt work and doenst output any error.
The text was updated successfully, but these errors were encountered:
I will update the wiki entry for Magic Processing Units with this information.
As for not throwing an error when a block can not be broken, that is just how the piece works.
I do not want to introduce MPU specific hidden changes to pieces
or make breaking changes that affect spells not using any Phi features themselves,
but you could submit a feature request on the Psi issue tracker regarding this.
Not sure if its not working or I dont know what im doing. I click with a "break block" spell on it which is just Break Block on a vector constructed from coordinates (number constants). The spell works in my casting assistant device but just drains energy from the unit.
Version 1.16-2.7
EDIT: other tricks I tried work. This specific one doesnt work and doenst output any error.
The text was updated successfully, but these errors were encountered: