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So, we can receive & send binary requests. A cool example would be saving a file to the disk & render some texture into a render target.
The text was updated successfully, but these errors were encountered:
I'd be keen to see this too
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Actually i managed to do it. But its not production ready
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So, we can receive & send binary requests.
A cool example would be saving a file to the disk & render some texture into a render target.
The text was updated successfully, but these errors were encountered: