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2019 05 28 The project crashes when exported #66

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Robin-Wils opened this issue Jul 26, 2020 · 3 comments
Open

2019 05 28 The project crashes when exported #66

Robin-Wils opened this issue Jul 26, 2020 · 3 comments

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@Robin-Wils
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The issue

The Godot project "Godot and Android" seems to close immediately when I run it on a android device.

I have tried two different phones. It might be a problem at my side. I submit this in case someone else also has this problem. My other Godot projects have the same issue.

Editor settings and system information

Setting Value
OS Arch Linux
Godot version v3.2.2.stable.official
Adb /usr/bin/adb
Jarsigner /usr/bin/jarsigner
Debug Keystore /home/rmw/.android/debug.keystore
Custom Build Sdk Path /usr/lib/jvm/java-8-openjdk
@Robin-Wils
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Ok, I found out that the custom sdk was for the android sdk, obviously, so I corrected that.
The issue isn't fixed yet though.

@NathanLovato
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There are certainly outdated demos around here. I think the android tut is in general. If someone wants to contribute a fix it's welcome, otherwise, we're working on new demos and tutorials that are up to date: https://github.com/GDQuest/godot-mini-tuts-demos

@Robin-Wils
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Thanks for the link!

I personally don't know how to fix it. Android is currently not a priority for me, but it would be a nice extra for the future.

I believe that Godot has implemented more stuff for Android (custom android build template), but I haven't managed to get it working yet.

Good luck with the tutorials and demos! It definitely helps many people.

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