/
scenario_schedule.go
92 lines (73 loc) · 2.14 KB
/
scenario_schedule.go
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/*
Copyright (C) 2020 Daniele Rondina <geaaru@sabayonlinux.org>
Credits goes also to Gogs authors, some code portions and re-implemented design
are also coming from the Gogs project, which is using the go-macaron framework
and was really source of ispiration. Kudos to them!
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package specs
import (
"fmt"
"io/ioutil"
"os"
"path/filepath"
"gopkg.in/yaml.v2"
)
func (s *ScenarioSchedule) Write2File(f string) error {
data, err := yaml.Marshal(s)
if err != nil {
return err
}
dirName := filepath.Dir(f)
if _, serr := os.Stat(dirName); serr != nil {
err = os.MkdirAll(dirName, os.ModePerm)
if err != nil {
return err
}
}
err = ioutil.WriteFile(f, data, 0644)
if err != nil {
return err
}
return nil
}
func ScenarioScheduleFromFile(file string) (*ScenarioSchedule, error) {
fileAbs, err := filepath.Abs(file)
if err != nil {
return nil, err
}
content, err := ioutil.ReadFile(fileAbs)
if err != nil {
return nil, err
}
return ScenarioScheduleFromYaml(content, file)
}
func (s *ScenarioSchedule) GetAllResourceTimesheets() *AgendaTimesheets {
ans := &AgendaTimesheets{
Name: fmt.Sprintf("Agenda from scenario %s", s.Scenario.Name),
Timesheets: []ResourceTimesheet{},
}
for _, ts := range s.Schedule {
for _, rt := range ts.Timesheets {
ans.AddResourceTimesheet(&rt)
}
}
return ans
}
func ScenarioScheduleFromYaml(data []byte, file string) (*ScenarioSchedule, error) {
ans := &ScenarioSchedule{}
if err := yaml.Unmarshal(data, ans); err != nil {
return nil, err
}
ans.File = file
return ans, nil
}