/
sync.go
102 lines (84 loc) · 2.25 KB
/
sync.go
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package goMatrix
import (
"encoding/json"
"net/http"
)
type syncData struct {
NextBatch string `json:"next_batch"`
Rooms rooms `json:"rooms"`
// Presence presence `json:"presence"`
}
// type Presence struct {
//
// }
type rooms struct {
Join map[string]roomIDs `json:"join"`
}
type roomIDs struct {
Ephemeral ephemeral `json:"ephemeral"`
State state `json:"state"`
Timeline timeline `json:"timeline"`
}
// ephemeral = things like typing notifications, and presence updates
type ephemeral struct {
Events []event `json:"events"`
}
// timeline = stuff in the room timeline itself, e.g. messages. also includes state changes.
type timeline struct {
Events []event `json:"events"`
}
// state = persistent key/value pair data about the room (e.g. its name)
type state struct {
Events []event `json:"events"`
}
type event struct {
Type string `json:"type"`
Content eventContent `json:"content"`
Unsigned unsigned `json:"unsigned"`
Sender string `json:"sender"`
}
type eventContent struct {
Name string `json:"name"`
Body string `json:"body"`
}
type unsigned struct {
InviteRoomState []event `json:"invite_room_state"`
}
// Sync .
func (session *Session) Sync() error {
resp, err := http.Get(session.HomeServer + "/_matrix/client/r0/sync?since=" + session.NextBatch + "&access_token=" + session.AccessToken + "&timeout=10000")
if err != nil {
return err
}
defer resp.Body.Close()
data := syncData{}
err = json.NewDecoder(resp.Body).Decode(&data)
if err != nil {
return err
}
session.NextBatch = data.NextBatch
for roomID, v := range data.Rooms.Join { // Look trough all the rooms
for _, event := range v.State.Events { // Look torugh all events in state
switch {
case event.Type == "m.room.name":
_, ok := session.Rooms[roomID]
if !ok {
session.Rooms[roomID] = RoomInfo{Name: event.Content.Name}
session.OnJoin <- event.Content.Name
}
}
}
for _, event := range v.Timeline.Events { // Look torugh all events on timeline
switch {
case event.Type == "m.room.message":
roomInfo := session.Rooms[roomID]
session.OnNewMsg <- RoomMessage{RoomID: roomID,
RoomName: roomInfo.Name,
Sender: event.Sender,
Text: event.Content.Body,
}
}
}
}
return nil
}