/
model_entitymanager_entity.go
379 lines (318 loc) · 9.81 KB
/
model_entitymanager_entity.go
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/*
Product Service
API for managing products
API version: v1
Contact: info@gemini-commerce.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package product
import (
"encoding/json"
)
// checks if the EntitymanagerEntity type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &EntitymanagerEntity{}
// EntitymanagerEntity struct for EntitymanagerEntity
type EntitymanagerEntity struct {
TenantId *string `json:"tenantId,omitempty"`
Id *string `json:"id,omitempty"`
Type *string `json:"type,omitempty"`
Code *string `json:"code,omitempty"`
ParentCode *string `json:"parentCode,omitempty"`
Label *string `json:"label,omitempty"`
Relationships []string `json:"relationships,omitempty"`
Attributes []EntitymanagerAttribute `json:"attributes,omitempty"`
}
// NewEntitymanagerEntity instantiates a new EntitymanagerEntity object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewEntitymanagerEntity() *EntitymanagerEntity {
this := EntitymanagerEntity{}
return &this
}
// NewEntitymanagerEntityWithDefaults instantiates a new EntitymanagerEntity object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewEntitymanagerEntityWithDefaults() *EntitymanagerEntity {
this := EntitymanagerEntity{}
return &this
}
// GetTenantId returns the TenantId field value if set, zero value otherwise.
func (o *EntitymanagerEntity) GetTenantId() string {
if o == nil || IsNil(o.TenantId) {
var ret string
return ret
}
return *o.TenantId
}
// GetTenantIdOk returns a tuple with the TenantId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *EntitymanagerEntity) GetTenantIdOk() (*string, bool) {
if o == nil || IsNil(o.TenantId) {
return nil, false
}
return o.TenantId, true
}
// HasTenantId returns a boolean if a field has been set.
func (o *EntitymanagerEntity) HasTenantId() bool {
if o != nil && !IsNil(o.TenantId) {
return true
}
return false
}
// SetTenantId gets a reference to the given string and assigns it to the TenantId field.
func (o *EntitymanagerEntity) SetTenantId(v string) {
o.TenantId = &v
}
// GetId returns the Id field value if set, zero value otherwise.
func (o *EntitymanagerEntity) GetId() string {
if o == nil || IsNil(o.Id) {
var ret string
return ret
}
return *o.Id
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *EntitymanagerEntity) GetIdOk() (*string, bool) {
if o == nil || IsNil(o.Id) {
return nil, false
}
return o.Id, true
}
// HasId returns a boolean if a field has been set.
func (o *EntitymanagerEntity) HasId() bool {
if o != nil && !IsNil(o.Id) {
return true
}
return false
}
// SetId gets a reference to the given string and assigns it to the Id field.
func (o *EntitymanagerEntity) SetId(v string) {
o.Id = &v
}
// GetType returns the Type field value if set, zero value otherwise.
func (o *EntitymanagerEntity) GetType() string {
if o == nil || IsNil(o.Type) {
var ret string
return ret
}
return *o.Type
}
// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *EntitymanagerEntity) GetTypeOk() (*string, bool) {
if o == nil || IsNil(o.Type) {
return nil, false
}
return o.Type, true
}
// HasType returns a boolean if a field has been set.
func (o *EntitymanagerEntity) HasType() bool {
if o != nil && !IsNil(o.Type) {
return true
}
return false
}
// SetType gets a reference to the given string and assigns it to the Type field.
func (o *EntitymanagerEntity) SetType(v string) {
o.Type = &v
}
// GetCode returns the Code field value if set, zero value otherwise.
func (o *EntitymanagerEntity) GetCode() string {
if o == nil || IsNil(o.Code) {
var ret string
return ret
}
return *o.Code
}
// GetCodeOk returns a tuple with the Code field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *EntitymanagerEntity) GetCodeOk() (*string, bool) {
if o == nil || IsNil(o.Code) {
return nil, false
}
return o.Code, true
}
// HasCode returns a boolean if a field has been set.
func (o *EntitymanagerEntity) HasCode() bool {
if o != nil && !IsNil(o.Code) {
return true
}
return false
}
// SetCode gets a reference to the given string and assigns it to the Code field.
func (o *EntitymanagerEntity) SetCode(v string) {
o.Code = &v
}
// GetParentCode returns the ParentCode field value if set, zero value otherwise.
func (o *EntitymanagerEntity) GetParentCode() string {
if o == nil || IsNil(o.ParentCode) {
var ret string
return ret
}
return *o.ParentCode
}
// GetParentCodeOk returns a tuple with the ParentCode field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *EntitymanagerEntity) GetParentCodeOk() (*string, bool) {
if o == nil || IsNil(o.ParentCode) {
return nil, false
}
return o.ParentCode, true
}
// HasParentCode returns a boolean if a field has been set.
func (o *EntitymanagerEntity) HasParentCode() bool {
if o != nil && !IsNil(o.ParentCode) {
return true
}
return false
}
// SetParentCode gets a reference to the given string and assigns it to the ParentCode field.
func (o *EntitymanagerEntity) SetParentCode(v string) {
o.ParentCode = &v
}
// GetLabel returns the Label field value if set, zero value otherwise.
func (o *EntitymanagerEntity) GetLabel() string {
if o == nil || IsNil(o.Label) {
var ret string
return ret
}
return *o.Label
}
// GetLabelOk returns a tuple with the Label field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *EntitymanagerEntity) GetLabelOk() (*string, bool) {
if o == nil || IsNil(o.Label) {
return nil, false
}
return o.Label, true
}
// HasLabel returns a boolean if a field has been set.
func (o *EntitymanagerEntity) HasLabel() bool {
if o != nil && !IsNil(o.Label) {
return true
}
return false
}
// SetLabel gets a reference to the given string and assigns it to the Label field.
func (o *EntitymanagerEntity) SetLabel(v string) {
o.Label = &v
}
// GetRelationships returns the Relationships field value if set, zero value otherwise.
func (o *EntitymanagerEntity) GetRelationships() []string {
if o == nil || IsNil(o.Relationships) {
var ret []string
return ret
}
return o.Relationships
}
// GetRelationshipsOk returns a tuple with the Relationships field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *EntitymanagerEntity) GetRelationshipsOk() ([]string, bool) {
if o == nil || IsNil(o.Relationships) {
return nil, false
}
return o.Relationships, true
}
// HasRelationships returns a boolean if a field has been set.
func (o *EntitymanagerEntity) HasRelationships() bool {
if o != nil && !IsNil(o.Relationships) {
return true
}
return false
}
// SetRelationships gets a reference to the given []string and assigns it to the Relationships field.
func (o *EntitymanagerEntity) SetRelationships(v []string) {
o.Relationships = v
}
// GetAttributes returns the Attributes field value if set, zero value otherwise.
func (o *EntitymanagerEntity) GetAttributes() []EntitymanagerAttribute {
if o == nil || IsNil(o.Attributes) {
var ret []EntitymanagerAttribute
return ret
}
return o.Attributes
}
// GetAttributesOk returns a tuple with the Attributes field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *EntitymanagerEntity) GetAttributesOk() ([]EntitymanagerAttribute, bool) {
if o == nil || IsNil(o.Attributes) {
return nil, false
}
return o.Attributes, true
}
// HasAttributes returns a boolean if a field has been set.
func (o *EntitymanagerEntity) HasAttributes() bool {
if o != nil && !IsNil(o.Attributes) {
return true
}
return false
}
// SetAttributes gets a reference to the given []EntitymanagerAttribute and assigns it to the Attributes field.
func (o *EntitymanagerEntity) SetAttributes(v []EntitymanagerAttribute) {
o.Attributes = v
}
func (o EntitymanagerEntity) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o EntitymanagerEntity) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.TenantId) {
toSerialize["tenantId"] = o.TenantId
}
if !IsNil(o.Id) {
toSerialize["id"] = o.Id
}
if !IsNil(o.Type) {
toSerialize["type"] = o.Type
}
if !IsNil(o.Code) {
toSerialize["code"] = o.Code
}
if !IsNil(o.ParentCode) {
toSerialize["parentCode"] = o.ParentCode
}
if !IsNil(o.Label) {
toSerialize["label"] = o.Label
}
if !IsNil(o.Relationships) {
toSerialize["relationships"] = o.Relationships
}
if !IsNil(o.Attributes) {
toSerialize["attributes"] = o.Attributes
}
return toSerialize, nil
}
type NullableEntitymanagerEntity struct {
value *EntitymanagerEntity
isSet bool
}
func (v NullableEntitymanagerEntity) Get() *EntitymanagerEntity {
return v.value
}
func (v *NullableEntitymanagerEntity) Set(val *EntitymanagerEntity) {
v.value = val
v.isSet = true
}
func (v NullableEntitymanagerEntity) IsSet() bool {
return v.isSet
}
func (v *NullableEntitymanagerEntity) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableEntitymanagerEntity(val *EntitymanagerEntity) *NullableEntitymanagerEntity {
return &NullableEntitymanagerEntity{value: val, isSet: true}
}
func (v NullableEntitymanagerEntity) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableEntitymanagerEntity) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}